Star Chip Setup Tutorial
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This page will teach you how to setup Starchips to spawn either a Launch Star or a Sling Star. The setup is identical between SMG and SMG2.
For this tutorial, you will only need Whitehole
Needed Objects
Object Internal Name | Object English Name | Amount |
---|---|---|
YellowChip | Starchip | 5 |
YellowChipGroup | Starchip Group | 1 |
SuperSpinDriver/SpinDriver | Launch Star/Sling Star | 1 |
Instructions
- Give the YellowChipGroup a unique Obj Arg 0 (Starchip Group)
- For every YellowChip, set the Obj Arg 0 (Starchip Group) to the same number that was set for the YellowChipGroup Obj Arg 0 (Starchip Group)
- Give the YellowChipGroup a unique SW_A
- Set the SW_APPEAR of the SuperSpinDriver/SpinDriver to the same value as the YellowChipGroup's SW_A