CLanguages

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cLanguages is a hardcoded lookup-table linking LocalizeData folders to respective IDs, which MR::getLanguageFromIPL then scans through:

Language ID Exists in…
SMG1 USA SMG1 JPN SMG1 PAL SMG1 KOR SMG1 CHN SMG2 USA SMG2 JPN SMG2 PAL SMG2 KOR SMG2 TWN
JpJapanese 0x10
UsEnglish 0x21
UsSpanish 0x24
UsFrench 0x23
EuEnglish 0x01
EuSpanish 0x04
EuFrench 0x03
EuGerman 0x02
EuItalian 0x05
EuDutch 0x06
CnSimpChinese 0x37
CnTradChinese 0x38
KrKorean 0x49
AsTradChinese 0x58
ID and folder exist. Game can be booted into this language
ID exists in code but the game lacks any data
Neither ID nor data exist

Table locations:

Region Address Size
SMG1 USA 0x8053A248 0x50
JPN
PAL
KOR 0x8053B82C 0x60
CHN 0x80697A60
SMG2 USA 0x8064CF18 0x68
JPN
PAL
KOR 0x8064D4B0 0x70
TWN