Star Chip Setup Tutorial

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Revision as of 21:26, 23 January 2024 by MTLenz (talk | contribs) (Created page with "Category:Guides This page will teach you how to setup Starchips to spawn either a Launch Star or a Sling Star. The setup is identical between SMG and SMG2. <br/> '''For this tutorial, you will only need Whitehole''' == Needed Objects == {| class="wikitable sortable" |- ! Object Internal Name !! Object English Name || Amount |- | YellowChip || Starchip || 5 |- | YellowChipGroup || Starchip Group || 1 |- | SuperSpinDriver/SpinDriver || Launch St...")
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This page will teach you how to setup Starchips to spawn either a Launch Star or a Sling Star. The setup is identical between SMG and SMG2.
For this tutorial, you will only need Whitehole

Needed Objects

Object Internal Name Object English Name Amount
YellowChip Starchip 5
YellowChipGroup Starchip Group 1
SuperSpinDriver/SpinDriver Launch Star/Sling Star 1

Instructions

  1. Give the YellowChipGroup a unique Obj Arg 0 (Starchip Group)
  2. For every YellowChip, set the Obj Arg 0 (Starchip Group) to the same number that was set for the YellowChipGroup Obj Arg 0 (Starchip Group)
  3. Give the YellowChipGroup a unique SW_A
  4. Set the SW_APPEAR of the SuperSpinDriver/SpinDriver to the same value as the YellowChipGroup's SW_A