Comets
This page's content is explained in a video by user Super Hackio: https://www.youtube.com/watch?v=g5SMm2XCGY4
Super Mario Galaxy
List of Comets in SMG
| Galaxy Name | Comet 1 | Comet 2 |
|---|---|---|
| EggStarGalaxy | Red | Purple |
| HoneyBeeKingdomGalaxy | Ghost | Purple |
| StarDustGalaxy | Red | Black |
| BattleShipGalaxy | Dark | Purple |
| HeavenlyBeachGalaxy | Quick | Purple |
| PhantomGalaxy | Dark | Black |
| CosmosGardenGalaxy | Dark | Black |
| IceVolcanoGalaxy | Ghost | Purple |
| SandClockGalaxy | Red | Purple |
| ReverseKingdomGalaxy | Ghost | Black |
| OceanRingGalaxy | Ghost | Purple |
| FactoryGalaxy | Quick | Black |
| OceanPhantomCaveGalaxy | Dark | Purple |
| CannonFleetGalaxy | Red | Purple |
| HellProminenceGalaxy | Dark | Purple |
The music for Comet missions is controlled by AudStageBgm.
Comet Base Missions
Extract from GameEventFlagTable
GalaxyCometScheduler
Move info from progress-checks page over here
Savefile quirks
- After Bowser 3, Good Egg's purple comet is enforced in the Terrace upon loading the file, no matter what cycle it was during saving
- Once all non-comet Stars have been collected, the GalaxyCometScheduler cannot hide comets anymore, only advance cycles
Super Mario Galaxy 2
Explain tryOpenNewComet. Good luck to whoever is gonna do that. Oh wait... thats gonna be me
List of Comets in SMG2
tryOpenNewComet
Condition 1
Condition 2
Condition 3
Condition 4
Condition 5
Condition 6
Condition 7
Condition 8
Condition 9
Condition 10
Condition 11
Condition 12
Condition 13
Condition 14
Condition 15
Condition 16
GalaxyDataTable
Copy table from page over here?