Layouts

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This page is in progress and may contain incomplete information or editor's notes.

This page contains information about Layouts found in SMG and SMG2.

Terminology

Explain terms like pane, SFL (STationedFileList = File is always in RAM), ...
Explain quirks with layouts, e.g. language specific pane suffixes (EuEn, UsEn, KrKo etc.), unused 16x9/4x3 behaviour
Explain references to non exising fonts like MessageFont26kor.brfnt
Elaborate on unused behaviour of layouts (especially SuddenDeathMeter)

File List

Full list of all Layouts found in SMG and SMG2 alongside internal information and images

Layout Internal name Game Directory Regional differences Fonts used SFL Notes Image Sound effects
AirMeter MarioSubMeter SMG LayoutData menufont64.brfnt SE_SY_DUMMY_SOUND
SMG2 MenuFont64.brfnt
AllStarList PowerStarList SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies greatly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
PictureFont.brfnt
BackButton BackButton

PictureBookCloseButton

SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BallGuidance TamakoroJumpGuidance
TamakoroMoveGuidance
SMG2 LayoutData Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
BallGuidanceReplace SMG Uses a circle instead of a tick for the Japanese and Korean regions Only exists as BallGuidanceReplace in SMG
BatteryInfo BatteryInfo SMG LayoutData messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BlueChipCounter ChipCounter SMG LayoutData
BombTimer BombTimerLayout SMG LayoutData menufont64.brfnt
SMG2 MenuFont64.brfnt
BrosButton BrosButton SMG LayoutData
ButtonGuidance DreamerButtonGuidance SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
Used when viewing Tip Network or Cosmic Guide gameplay
CameraInfo CameraInfo SMG LayoutData
SMG2
CinemaFrame CinemaFrame SMG LayoutData
SMG2 SMG2 additionally has a green version of the bars
CinemaSuper MovieSubtitles SMG LayoutData cinemafont26.brfnt
messagefont26.brfnt
CoinCounter CoinCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt SMG2 has an additional 3-coin icon used on Starship Mario
CollectCounter CollectCounter SMG LayoutData numberfont.brfnt Similar to ScoreNumber (SMG2) but the numbers are slightly bigger
SMG2 NumberFont.brfnt
CometMedalCounter CometMedalCounter SMG2 LayoutData
CometScreenFilter GalaxyCometScreenFilter SMG LayoutData Has colors red, blue, yellow, purple and white
SMG2 In SMG2 the layout only contains black
CommandStream StarPointerCommandStream SMG LayoutData
DPDPointer StarPointerLayout SMG LayoutData The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
SMG2 SMG2 has additional panes and textures for the Yoshi pointer. It also stores the texture of the pointer tail in ObjectData/StarPointerBlur.arc
DPDPointerNumber SMG LayoutData messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
DPDPointerSub SMG LayoutData Has unused textures of the hand icon
SMG2 Has unused textures of the hand icon
FileInfo FileSelectInfo SMG LayoutData messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies slightly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
FileNumber FileSelectNumber SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
FileSelect FileSelectButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt

SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt The Copy button was removed in SMG2
FlyMeter MarioSubMeter SMG LayoutData menufont64.brfnt
SMG2 MenuFont64.brfnt
Font link to Localize page once it exists
GalaxyDetail GalaxyMapGalaxyDetail SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
GalaxyInfo GalaxySelectInfo SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
picturefont.brfnt
Varies slightly between games. The level preview texture gets loaded from ObjectData/GalaxyInfoTexture.arc
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
PictureFont.brfnt
GalaxyInfoTexture SMG ObjectData
SMG2
GalaxyNamePlate GalaxyNamePlate SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
GalaxySelect GalaxyConfirmLayout SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Includes a Star counter in SMG
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
GameOver WipeGameOver SMG LayoutData
EuSpanish
UsSpanish
Texture says GAME OVER in most regions
Translated to ¡SEACABÓ! in european spanish
Translated to FINDEL JUEGO in american spanish
SMG2 LayoutData
EuSpanish
UsFrench
UsSpanish
Texture says GAME OVER in most regions
Translated to ¡SEACABÓ! in european spanish
Translated to Vous avez perdu! in american french
Translated to FINDEL JUEGO in american spanish
GameSet SMG2 LayoutData MenuFont96.brfnt
GetStar SMG LayoutData Additional text panes in Korean region suffixed with CnSi menufont64.brfnt The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont96.brfnt
HitPointMeter SMG LayoutData menufont64.brfnt
numberfont.brfnt
SMG2 MenuFont64.brfnt
NumberFont.brfnt
HomeButton SMG EuDutch
EuEnglish
EuFrench
EuGerman
EuItalian
EuSpanish
JpJapanese
KrKorean
UsEnglish
UsFrench
UsSpanish
Textures and fonts are adjusted for each region RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt
SMG2 AsTradChinese
EuDutch
EuEnglish
EuFrench
EuGerman
EuItalian
EuSpanish
JpJapanese
KrKorean
UsEnglish
UsFrench
UsSpanish
Textures and fonts are adjusted for each region RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt
Icon SMG LayoutData
KrKorean
The logo texture was swapped in the Korean region This is an unused version of the layout included in opening.bnr, which is only read off the disc when on the Wii Home Menu
IconAButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
IconComet SMG LayoutData
IconMario SMG LayoutData
IconSave SMG LayoutData
SMG2 Unused in SMG2
InformationWindow SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt SMG2 has an additional 3rd window for the bottom of the screen
LuigiLetter SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
MapButton SMG LayoutData messagefont26.brfnt
MapDomeIcon SMG LayoutData Additional text panes in Korean region suffixed with CnSi menufont64.brfnt
picturefont.brfnt
The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG
MapGalaxyArrow SMG2 LayoutData
MapGalaxyBg SMG LayoutData
MapGalaxyIcon SMG LayoutData Additional text panes in Korean region suffixed with CnSi menufont64.brfnt
picturefont.brfnt
The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG
MapGalaxyReport SMG2 LayoutData
MapGalaxyState SMG2 LayoutData MenuFont64.brfnt
MapGalaxyWorld SMG2 LayoutData MenuFont64.brfnt
MapGalaxyZoomButton SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
MapGrandGalaxy SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
MapTicoIcon SMG LayoutData
MapTitle SMG LayoutData messagefont26.brfnt
MiiConfirmIcon SMG LayoutData messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
MiiFont link to Localize page once it exists
MiiIcon SMG LayoutData Icons slightly differ in style compared to SMG2
SMG2 SMG2 additionally has icons for Rosalina and a yellow Luma
MiiSelect SMG LayoutData messagefont26.brfnt Varies slightly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
OneUp SMG LayoutData menufont64.brfnt
SMG2 MenuFont64.brfnt
P2Manual SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt Varies greatly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
PauseMenu SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Has an additional Luigi Letter button
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
Varies slightly in design. Has an additional Star List button
PeachLetter SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
PeachLetterMini SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt Includes a texture of Peach. Varies slightly in design
PictureBook PictureBookLayout SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi cinemafont26.brfnt
messagefont26.brfnt
The textures for each chapter as well as the front- and backside of the book are loaded from ObjectData (see below)
PictureBookChapter1 SMG ObjectData
PictureBookChapter2
PictureBookChapter3
PictureBookChapter4
PictureBookChapter5
PictureBookChapter6
PictureBookChapter7
PictureBookChapter8
PictureBookChapter9
PictureBookTexture
PlayerLeft SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
PointerGuidance SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt Varies slightly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
PostLetter SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt The Toad stamp texture used in the Korean version is mistakenly named MyMailIconKinopioAsTr.tpl, implying that it is intended to be used in the Taiwanese version
PressStart SMG LayoutData

KrKorean

For unknown reasons the Korean region has a seperate version of this layout in the KrKorean folder messagefont26.brfnt Text color varies between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
PrologueDemo SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
PrologueStarSteward SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
PurpleCoinCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
Race SMG LayoutData menufont64.brfnt

messagefont26.brfnt

Includes a countdown and the "Time Up" message in SMG
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo, AsTr and CnSi. (MenuFont64.brfnt, used by CnSi panes)

MenuFont96.brfnt

MessageFont26.brfnt

In SMG2 the excluded contents were moved to StartCountdown and TimeUp. Mistakenly the CnSi panes were copied over from SMG and thus remain unused
ResultMapBG SMG2 LayoutData
ResultWindow SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Shows Coins, Starbits and Star
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
Shows Comet Medal, Star, Coins, Starbits and Clear time
RetryButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SaveIconBanner SMG2 LayoutData

KrKorean ObjectData

Only exists in LayoutData in the Korean and Taiwanese regions
ScenarioSelect SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi menufont64.brfnt

messagefont26.brfnt numberfont.brfnt picturefont.brfnt

In SMG the player is not able to select a mission when a comet is available. Can hold a maximum of 7 Stars
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt

MessageFont26.brfnt NumberFont.brfnt PictureFont.brfnt

Slightly varies in design. Can hold a maximum of 6 Stars in SMG2
ScoreCounter SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt

NumberFont.brfnt

ScoreNumber SMG2 LayoutData NumberFont.brfnt Similar to CollectCounter but the numbers are slightly smaller
SelectButton SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
Sight SMG LayoutData
SMG2 SMG2 adds an additional icon of the A button inside the crosshair
SignboardBalloon SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
SpinGuidance SMG2 LayoutData SMG2 has an additional pane group for cutscenes/demos
SpinGuidanceReplace SMG Only exists as SpinGuidanceReplace in SMG
StaffRoll SMG LayoutData cinemafont26.brfnt
messagefont26.brfnt
SMG2 StaffFont18.brfnt SMG2 adds text panes for titles and and lines with two names
StaffRollPicture SMG LayoutData This layout controls the positioning of the textures in the four corners of the screen as well as adding the black background. The textures are loaded from ObjectData/StaffRollTexture.arc (see below)
StaffRollTexture SMG ObjectData
StaffRollTitle SMG LayoutData

KrKorean

In both games the Korean region has a seperate version of this layout with the Korean logo in the KrKorean folder menufont64.brfnt
SMG2 MenuFont64.brfnt SMG2 includes the "All Rights reserved" message as texture in the layout. This texture is not translated into any other language than english
StageTitle SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
StarCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
StarPieceBank SMG2 LayoutData Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
StarPieceCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
StarPieceTargetCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
StarPieceTargetMeter SMG LayoutData In SMG this layout is part of the SFL, likely due to higher occurence of Starbit Hungry Lumas
SMG2
StartCountdown SMG2 LayoutData MenuFont96.brfnt In SMG this layout was part of Race.arc but was extracted into an individual layout for SMG2
StoryBookText SMG2 LayoutData Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
SuddenDeathMeter SMG LayoutData menufont64.brfnt

numberfont.brfnt

Additional panes hint at unused behaviour for use with Life Mushrooms during Daredevil comets
SMG2 MenuFont64.brfnt

NumberFont.brfnt

SupportPlayGuidance SMG2 LayoutData Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
SysInfoWindow SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt Varies slightly between games
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
SysInfoWindowMini SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt Varies slightly between games
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
SysPALInfo SMG LayoutData Exists in all regions of SMG and SMG2 but is only used in the PAL region messagefont26.brfnt Varies slightly between games
SMG2 MessageFont26.brfnt
TalkBalloonEvent SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
TalkBalloonLetter SMG LayoutData picturefont.brfnt
SMG2 PictureFont.brfnt
TalkBalloonStretch SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
Telescope SMG LayoutData
SMG2
TiltGuidance SMG2 LayoutData Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
TiltGuidanceReplace SMG Uses a circle instead of a tick for the Japanese and Korean regions
TimeLimit SMG LayoutData messagefont26.brfnt
SMG2 MessageFont26.brfnt

PictureFont.brfnt

SMG2 replaces the "Time:" text with an icon of a stopwatch
TimeUp SMG LayoutData menufont64.brfnt
SMG2 MenuFont96.brfnt
TitleLogo SMG LayoutData

KrKorean

The Korean region uses a different logo texture and loads the file from KrKorean. The Japanese region has a subtitle texture which is invisible on the other regions In SMG the copyright text is a texture
SMG2 The Korean region uses a different logo texture and loads the file from KrKorean. The Japanese and Taiwanese regions have a subtitle texture which are invisible on the other regions StaffFont18.brfnt SMG2 has the copyright as a text pane in this layout
TooBad SMG LayoutData menufont64.brfnt
SMG2 Additional panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont96.brfnt
Welcome SMG LayoutData Additional panes in Korean region suffixed with KrKo and CnSi menufont64.brfnt
SMG2 MenuFont96.brfnt
WiiRemoteStrap SMG2 AsTradChinese
EuDutch
EuEnglish
EuFrench
EuGerman
EuItalian
EuSpanish
JpJapanese
KrKorean
UsEnglish
UsFrench
UsSpanish
Textures are adjusted for each region
WiiRemoteStrapReplace SMG EuDutch
EuEnglish
EuFrench
EuGerman
EuItalian
EuSpanish
JpJapanese
KrKorean
UsEnglish
UsFrench
UsSpanish
Textures are adjusted for each region
WipeKoopa SMG LayoutData
SMG2
WipeMario SMG2 LayoutData
WipeRing SMG LayoutData
SMG2
YellowChipCounter SMG LayoutData
SMG2
YoshiTargetMark SMG2 LayoutData