Layouts: Difference between revisions

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mNo edit summary
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! Fonts used
! Fonts used
! SFL
! SFL
! Notes
!✗tes
! Image
! Image
! Sound effects
! Sound effects
Line 30: Line 30:
| -
| -
| menufont64.brfnt
| menufont64.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
| rowspan="2" | [[File:Layout_AirMeter.png]]
| rowspan="2" | [[File:Layout_AirMeter.png|x100px]]
| rowspan="2" | SE_SY_DUMMY_SOUND
| rowspan="2" | SE_SY_DUMMY_SOUND
|-
|-
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| -
| -
| MenuFont64.brfnt
| MenuFont64.brfnt
| yes
|
|-
|-
| rowspan="2" | AllStarList
| rowspan="2" | AllStarList
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| Additional text panes in Korean region suffixed with KrKo and CnSi
| Additional text panes in Korean region suffixed with KrKo and CnSi
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| yes
|
| rowspan="2" | Varies greatly between games
| rowspan="2" | Varies greatly between games
|  
| [[File:Layout AllStarList SMG.png|x100px]]
|  
|  
|-
|-
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MenuFont64.brfnt<br />MessageFont26.brfnt<br />PictureFont.brfnt
| MenuFont64.brfnt<br />MessageFont26.brfnt<br />PictureFont.brfnt
| yes
|
|  
| [[File:Layout AllStarList SMG2.png|x100px]]
|  
|  
|-
|-
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| Additional text panes in Korean region suffixed with KrKo and CnSi
| Additional text panes in Korean region suffixed with KrKo and CnSi
| messagefont26.brfnt
| messagefont26.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MessageFont26.brfnt
| MessageFont26.brfnt
| yes
|
|  
|  
|  
|  
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| Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
| Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
| -
| -
| no
|
|  
|  
| rowspan="2" | [[File:Layout_ButtonGuidance_1.gif]]
| rowspan="2" | [[File:Layout_ButtonGuidance_1.gif|x100px]]
|  
|  
|-
|-
Line 91: Line 91:
| Uses a circle instead of a tick for the Japanese and Korean regions
| Uses a circle instead of a tick for the Japanese and Korean regions
| -
| -
| no
|
| Only exists as BallGuidanceReplace in SMG
| Only exists as BallGuidanceReplace in SMG
|  
|  
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| -
| -
| messagefont26.brfnt
| messagefont26.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
Line 109: Line 109:
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MessageFont26.brfnt
| MessageFont26.brfnt
| yes
|
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| Does not exist in SMG2, but can be added via PTD
| Does✗t exist in SMG2
|  
|  
|  
|  
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| -
| -
| menufont64.brfnt
| menufont64.brfnt
| no
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
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| -
| -
| MenuFont64.brfnt
| MenuFont64.brfnt
| no
|
|  
|  
|  
|  
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| -
| -
| -
| -
| no
|
| Does not exist in SMG2
| Does✗t exist in SMG2
|  
|  
|  
|  
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MenuFont64.brfnt<br />MessageFont26.brfnt
| MenuFont64.brfnt<br />MessageFont26.brfnt
| no
|
| Used when viewing Tip Network or Cosmic Guide gameplay. Does not exist in SMG
| Used when viewing Tip Network or Cosmic Guide gameplay. Does✗t exist in SMG
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
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| -
| -
| -
| -
| yes
|
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| SMG2 has a green version of the bars that don't exist in SMG
| SMG2 has a green version of the bars that don't exist in SMG
|  
|  
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| -
| -
| cinemafont26.brfnt<br />messagefont26.brfnt
| cinemafont26.brfnt<br />messagefont26.brfnt
| yes
|
|  
|  
|  
|  
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| -
| -
| numberfont.brfnt
| numberfont.brfnt
| yes
|
|  
|  
|  
|  
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| -
| -
| NumberFont.brfnt
| NumberFont.brfnt
| yes
|
| SMG2 has an additional 3-coin icon used on Starship Mario
| SMG2 has an additional 3-coin icon used on Starship Mario
|  
|  
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| -
| -
| numberfont.brfnt
| numberfont.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
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| -
| -
| NumberFont.brfnt
| NumberFont.brfnt
| yes
|
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| Does not exist in SMG
| Does✗t exist in SMG
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| Has colors red, blue, yellow, purple and white
| Has colors red, blue, yellow, purple and white
|  
|  
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| -
| -
| -
| -
| yes
|
| In SMG2 the layout only contains black
| In SMG2 the layout only contains black
|  
|  
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| -
| -
| -
| -
| yes
|
|  
|  
|  
|  
Line 296: Line 296:
| -
| -
| -
| -
| yes
|
| The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
| The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
|  
|  
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| -
| -
| -
| -
| yes
|
| SMG2 has additional panes and textures for the Yoshi pointer
| SMG2 has additional panes and textures for the Yoshi pointer
|  
|  
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| -
| -
| messagefont26.brfnt
| messagefont26.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MessageFont26.brfnt
| MessageFont26.brfnt
| yes
|
|  
|  
|  
|  
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| -
| -
| -
| -
| yes
|
| Has unused textures of the hand icon
| Has unused textures of the hand icon
|  
|  
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| -
| -
| -
| -
| yes
|
| Has unused textures of the hand icon
| Has unused textures of the hand icon
|  
|  
Line 350: Line 350:
| -
| -
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| no
|
| rowspan="2" | Varies slightly between games
| rowspan="2" | Varies slightly between games
|  
|  
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MessageFont26.brfnt<br />NumberFont.brfnt<br />PictureFont.brfnt
| MessageFont26.brfnt<br />NumberFont.brfnt<br />PictureFont.brfnt
| no
|
|  
|  
|  
|  
Line 368: Line 368:
| -
| -
| numberfont.brfnt
| numberfont.brfnt
| no
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
Line 376: Line 376:
| -
| -
| NumberFont.brfnt
| NumberFont.brfnt
| no
|
|  
|  
|  
|  
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| Additional text panes in Korean region suffixed with KrKo and CnSi
| Additional text panes in Korean region suffixed with KrKo and CnSi
| messagefont26.brfnt
| messagefont26.brfnt
| no
|
|  
|  
|  
|  
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| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr
| MessageFont26.brfnt
| MessageFont26.brfnt
| no
|
| The Copy button was removed in SMG2
| The Copy button was removed in SMG2
|  
|  
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| -
| -
| menufont64.brfnt
| menufont64.brfnt
| yes
|
| rowspan="2" |  
| rowspan="2" |  
|  
|  
Line 413: Line 413:
| -
| -
| MenuFont64.brfnt
| MenuFont64.brfnt
| yes
|
|  
|  
|  
|  
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| Additional text panes in Korean region suffixed with KrKo and CnSi
| Additional text panes in Korean region suffixed with KrKo and CnSi
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| yes
|
|  
|  
|  
|  
|  
|  
|}
|}

Revision as of 06:25, 6 April 2024

This page is in progress and may contain incomplete information or editor's notes.

This page contains information about Layouts found in SMG and SMG2.

Terminology

Explain terms like pane, SFL, ...

File List

Full list of all Layouts found in SMG and SMG2 alongside internal information and images

Layout Internal name Game Directory Regional differences Fonts used SFL ✗tes Image Sound effects
AirMeter MarioSubMeter SMG LayoutData - menufont64.brfnt SE_SY_DUMMY_SOUND
SMG2 - MenuFont64.brfnt
AllStarList PowerStarList SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies greatly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
PictureFont.brfnt
BackButton BackButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BallGuidance TamakoroJumpGuidance
TamakoroMoveGuidance
SMG2 LayoutData Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions -
BallGuidanceReplace SMG Uses a circle instead of a tick for the Japanese and Korean regions - Only exists as BallGuidanceReplace in SMG
BatteryInfo BatteryInfo SMG LayoutData - messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BlueChipCounter ChipCounter SMG LayoutData - - Does✗t exist in SMG2
BombTimer BombTimerLayout SMG LayoutData - menufont64.brfnt
SMG2 - MenuFont64.brfnt
BrosButton BrosButton SMG LayoutData - - Does✗t exist in SMG2
ButtonGuidance DreamerButtonGuidance SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
Used when viewing Tip Network or Cosmic Guide gameplay. Does✗t exist in SMG
CameraInfo CameraInfo SMG LayoutData - -
SMG2 - -
CinemaFrame CinemaFrame SMG LayoutData - -
SMG2 - - SMG2 has a green version of the bars that don't exist in SMG
CinemaSuper MovieSubtitles SMG LayoutData - cinemafont26.brfnt
messagefont26.brfnt
CoinCounter CoinCounter SMG LayoutData - numberfont.brfnt
SMG2 - NumberFont.brfnt SMG2 has an additional 3-coin icon used on Starship Mario
CollectCounter CollectCounter SMG LayoutData - numberfont.brfnt
SMG2 - NumberFont.brfnt
CometMedalCounter CometMedalCounter SMG2 LayoutData - - Does✗t exist in SMG
CometScreenFilter GalaxyCometScreenFilter SMG LayoutData - - Has colors red, blue, yellow, purple and white
SMG2 - - In SMG2 the layout only contains black
CommandStream StarPointerCommandStream SMG LayoutData - -
DPDPointer StarPointerLayout SMG LayoutData - - The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
SMG2 - - SMG2 has additional panes and textures for the Yoshi pointer
DPDPointerNumber SMG LayoutData - messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
DPDPointerSub SMG LayoutData - - Has unused textures of the hand icon
SMG2 - - Has unused textures of the hand icon
FileInfo FileSelectInfo SMG LayoutData - messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies slightly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
FileNumber FileSelectNumber SMG LayoutData - numberfont.brfnt
SMG2 - NumberFont.brfnt
FileSelect FileSelectButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt The Copy button was removed in SMG2
FlyMeter MarioSubMeter SMG LayoutData - menufont64.brfnt
SMG2 - MenuFont64.brfnt
Font link to Localize page once it exists
GalaxyDetail GalaxyMapGalaxyDetail SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt