Layouts: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
! Layout !! Game !! Directory !! Internal name !! Regional differences !! Fonts used !! Part of SFL !! Notes !! Image !! Sound effects
! Layout !! Game !! Directory !! Internal name !! Regional differences !! Fonts used !! SFL !! Notes !! Image !! Sound effects
|-
|-
| AirMeter || SMG || LayoutData || MarioSubMeter || - || menufont64.brfnt || yes ||  || ||  
| AirMeter || SMG || LayoutData || MarioSubMeter || - || menufont64.brfnt || yes ||  || [[File:Layout_AirMeter.png]] ||  
|-
|-
| AirMeter || SMG2 || LayoutData || MarioSubMeter || - || MenuFont64.brfnt || yes ||  ||  ||  
| AirMeter || SMG2 || LayoutData || MarioSubMeter || - || MenuFont64.brfnt || yes ||  ||  ||  

Revision as of 19:28, 5 April 2024

This page is in progress and may contain incomplete information or editor's notes.

This page contains information about Layouts found in SMG and SMG2.

Terminology

Explain terms like pane, SFL, ...

File List

Full list of all Layouts found in SMG and SMG2 alongside internal information and images

Layout Game Directory Internal name Regional differences Fonts used SFL Notes Image Sound effects
AirMeter SMG LayoutData MarioSubMeter - menufont64.brfnt yes
AirMeter SMG2 LayoutData MarioSubMeter - MenuFont64.brfnt yes
AllStarList SMG LayoutData PowerStarList Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt numberfont.brfnt picturefont.brfnt yes Varies greatly between games
AllStarList SMG2 LayoutData PowerStarList Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt MessageFont26.brfnt PictureFont.brfnt yes Varies greatly between games
BackButton SMG LayoutData BackButton Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt yes
BackButton SMG2 LayoutData BackButton Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt yes
BallGuidance SMG2 LayoutData TamakoroJumpGuidance TamakoroMoveGuidance Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions - no
BallGuidanceReplace SMG LayoutData TamakoroJumpGuidance TamakoroMoveGuidance Uses a circle instead of a tick for the Japanese and Korean regions - no Only exists as BallGuidanceReplace in SMG
BatteryInfo SMG LayoutData BatteryInfo - messagefont26.brfnt yes
BatteryInfo SMG2 LayoutData BatteryInfo Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt yes
BlueChipCounter SMG LayoutData ChipCounter - - yes Does not exist in SMG2, but can be added via PTD
BombTimer SMG LayoutData BombTimerLayout - menufont64.brfnt no
BombTimer SMG2 LayoutData BombTimerLayout - MenuFont64.brfnt no
BrosButton SMG LayoutData BrosButton - - no Does not exist in SMG2
ButtonGuidance SMG2 LayoutData DreamerButtonGuidance Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt MessageFont26.brfnt no Used when viewing Tip Network or Cosmic Guide gameplay. Does not exist in SMG
CameraInfo SMG LayoutData CameraInfo - - yes
CameraInfo SMG2 LayoutData CameraInfo - - yes
CinemaFrame SMG LayoutData CinemaFrame - - yes
CinemaFrame SMG2 LayoutData CinemaFrame - - yes SMG2 has a green version of the bars that don't exist in SMG
CinemaSuper SMG LayoutData MovieSubtitles - cinemafont26.brfnt messagefont26.brfnt yes
CoinCounter SMG LayoutData CoinCounter - numberfont.brfnt yes
CoinCounter SMG2 LayoutData CoinCounter - NumberFont.brfnt yes SMG2 has an additional 3-coin icon used on Starship Mario
CollectCounter SMG LayoutData CollectCounter - numberfont.brfnt yes
CollectCounter SMG2 LayoutData CollectCounter - NumberFont.brfnt yes
CometMedalCounter SMG2 LayoutData CometMedalCounter - - yes Does not exist in SMG
CometScreenFilter SMG LayoutData GalaxyCometScreenFilter - - yes Has colors red, blue, yellow, purple and white
CometScreenFilter SMG2 LayoutData GalaxyCometScreenFilter - - yes In SMG2 the layout only contains black
CommandStream SMG LayoutData StarPointerCommandStream - - yes
DPDPointer SMG LayoutData StarPointerLayout - - yes The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
DPDPointer SMG2 LayoutData StarPointerLayout - - yes SMG2 has additional panes and textures for the Yoshi pointer
DPDPointerNumber SMG LayoutData StarPointerLayout - messagefont26.brfnt yes
DPDPointerNumber SMG2 LayoutData StarPointerLayout Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt yes
DPDPointerSub SMG LayoutData StarPointerLayout - - yes Has unused textures of the hand icon
DPDPointerSub SMG2 LayoutData StarPointerLayout - - yes Has unused textures of the hand icon
FileInfo SMG LayoutData FileSelectInfo - messagefont26.brfnt numberfont.brfnt picturefont.brfnt no Varies slightly between games
FileInfo SMG2 LayoutData FileSelectInfo Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt NumberFont.brfnt PictureFont.brfnt no Varies slightly between games
FileNumber SMG LayoutData FileSelectNumber - numberfont.brfnt no
FileNumber SMG2 LayoutData FileSelectNumber - NumberFont.brfnt no
FileSelect SMG LayoutData FileSelectButton Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt no
FileSelect SMG2 LayoutData FileSelectButton Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt no The Copy button was removed in SMG2
FlyMeter SMG LayoutData MarioSubMeter - menufont64.brfnt yes
FlyMeter SMG2 LayoutData MarioSubMeter - MenuFont64.brfnt yes
Font link to Localize page once it exists
GalaxyDetail SMG LayoutData GalaxyMapGalaxyDetail Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt numberfont.brfnt picturefont.brfnt yes