Layouts: Difference between revisions
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(Add other games) |
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==File List== | ==File List== | ||
Below is a full list of all Layouts found in SMG and SMG2 alongside relevant information. | |||
=== Super Mario Galaxy + Super Mario Galaxy 2 (Nintendo Wii) === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 29: | Line 30: | ||
| rowspan="2" | AirMeter | | rowspan="2" | AirMeter | ||
| rowspan="2" | MarioSubMeter | | rowspan="2" | MarioSubMeter | ||
SubMeterLayout | |||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| menufont64.brfnt | | menufont64.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout_AirMeter.png|x100px]] | | rowspan="2" | [[File:Layout_AirMeter.png|x100px]] | ||
| rowspan="2" | | | rowspan="2" | SE_SY_INC_OXYGEN_ONE | ||
SE_SY_INC_OXYGEN_FULL | |||
SE_SY_NO_OXYGEN | |||
SE_SY_OXYGEN_ALERT | |||
SE_SY_OXYGEN_ZERO_ALERT | |||
SE_SY_LV_RECOVER_OXYGEN | |||
SE_SY_RECOVER_OXYGEN_FULL | |||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| MenuFont64.brfnt | | MenuFont64.brfnt | ||
| ✓ | | ✓ | ||
Line 52: | Line 60: | ||
| rowspan="2" | Varies greatly between games | | rowspan="2" | Varies greatly between games | ||
| [[File:Layout_AllStarList_SMG.png|x100px]] | | [[File:Layout_AllStarList_SMG.png|x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 59: | Line 67: | ||
| ✓ | | ✓ | ||
| [[File:Layout_AllStarList_SMG2.png|x100px]] | | [[File:Layout_AllStarList_SMG2.png|x100px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | BackButton | | rowspan="2" | BackButton | ||
Line 69: | Line 77: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout_BackButton.png|150px]] | | rowspan="2" | [[File:Layout_BackButton.png|150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 77: | Line 85: | ||
| MessageFont26.brfnt | | MessageFont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| BallGuidance | | BallGuidance | ||
Line 84: | Line 92: | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions | | Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions | ||
| | | | ||
| ✗ | | ✗ | ||
| | | | ||
| rowspan="2" | [[File:Layout_ButtonGuidance_1.gif|x100px]] | | rowspan="2" | [[File:Layout_ButtonGuidance_1.gif|x100px]] | ||
| | | | ||
|- | |- | ||
| BallGuidanceReplace | | BallGuidanceReplace | ||
| SMG | | SMG | ||
| Uses a circle instead of a tick for the Japanese and Korean regions | | Uses a circle instead of a tick for the Japanese and Korean regions | ||
| | | | ||
| ✗ | | ✗ | ||
| Only exists as BallGuidanceReplace in SMG | | Only exists as BallGuidanceReplace in SMG | ||
| | | | ||
|- | |- | ||
| rowspan="2" | BatteryInfo | | rowspan="2" | BatteryInfo | ||
Line 102: | Line 110: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout_BatteryInfo.png|x100px]] | | rowspan="2" | [[File:Layout_BatteryInfo.png|x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 113: | Line 121: | ||
| MessageFont26.brfnt | | MessageFont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| BlueChipCounter | | BlueChipCounter | ||
Line 119: | Line 127: | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout_BlueChipCounter.png|x100px]] | | [[File:Layout_BlueChipCounter.png|x100px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | BombTimer | | rowspan="2" | BombTimer | ||
Line 130: | Line 138: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| menufont64.brfnt | | menufont64.brfnt | ||
| ✗ | | ✗ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout BombTimer.png|150x150px]] | | rowspan="2" | [[File:Layout BombTimer.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| MenuFont64.brfnt | | MenuFont64.brfnt | ||
| ✗ | | ✗ | ||
| | | | ||
|- | |- | ||
| BrosButton | | BrosButton | ||
Line 147: | Line 155: | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✗ | | ✗ | ||
| | | | ||
| [[File:Layout_BrosButton.png|150px]] | | [[File:Layout_BrosButton.png|150px]] | ||
| | | | ||
|- | |- | ||
| ButtonGuidance | | ButtonGuidance | ||
Line 163: | Line 171: | ||
| Used when viewing Tip Network or Cosmic Guide gameplay | | Used when viewing Tip Network or Cosmic Guide gameplay | ||
| [[File:Layout ButtonGuidance CosmicGuide.png|178x178px]] | | [[File:Layout ButtonGuidance CosmicGuide.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | CameraInfo | | rowspan="2" | CameraInfo | ||
Line 169: | Line 177: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout_CameraInfo.png|x100px]] | | rowspan="2" | [[File:Layout_CameraInfo.png|x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| rowspan="2" | CinemaFrame | | rowspan="2" | CinemaFrame | ||
Line 186: | Line 194: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout CinemaFrame SMG.png|178x178px]] | | [[File:Layout CinemaFrame SMG.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| SMG2 additionally has a green version of the bars | | SMG2 additionally has a green version of the bars | ||
|[[File:Layout CinemaFrame SMG2.png|178x178px]] | |[[File:Layout CinemaFrame SMG2.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| CinemaSuper | | CinemaSuper | ||
Line 205: | Line 213: | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| cinemafont26.brfnt<br />messagefont26.brfnt | | cinemafont26.brfnt<br />messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout CinemaSuper.png|178x178px]] | | [[File:Layout CinemaSuper.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | CoinCounter | | rowspan="2" | CoinCounter | ||
Line 216: | Line 224: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| numberfont.brfnt | | numberfont.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| rowspan="2" | [[File:Layout_CoinCounter.png|150px]] | | rowspan="2" | [[File:Layout_CoinCounter.png|150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| NumberFont.brfnt | | NumberFont.brfnt | ||
| ✓ | | ✓ | ||
| SMG2 has an additional 3-coin icon used on Starship Mario | | SMG2 has an additional 3-coin icon used on Starship Mario | ||
| | | | ||
|- | |- | ||
| rowspan="2" | CollectCounter | | rowspan="2" | CollectCounter | ||
Line 234: | Line 242: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| numberfont.brfnt | | numberfont.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | Similar to ScoreNumber (SMG2) but the numbers are slightly bigger | | rowspan="2" | Similar to ScoreNumber (SMG2) but the numbers are slightly bigger | ||
| rowspan="2" |[[File:Layout CollectCounter.gif|100x100px]] | | rowspan="2" |[[File:Layout CollectCounter.gif|100x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| NumberFont.brfnt | | NumberFont.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| CometMedalCounter | | CometMedalCounter | ||
Line 251: | Line 259: | ||
| SMG2 | | SMG2 | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout_CometMedalCounter.png|x80px]] | | [[File:Layout_CometMedalCounter.png|x80px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | CometScreenFilter | | rowspan="2" | CometScreenFilter | ||
Line 262: | Line 270: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| Has colors red, blue, yellow, purple and white | | Has colors red, blue, yellow, purple and white | ||
| rowspan="2" | [[File:Layout CometScreenFilter.png|178x178px]] | | rowspan="2" | [[File:Layout CometScreenFilter.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| In SMG2 the layout only contains black | | In SMG2 the layout only contains black | ||
| | | | ||
|- | |- | ||
| CommandStream | | CommandStream | ||
Line 280: | Line 288: | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout_CommandStream.png|150px]] | | [[File:Layout_CommandStream.png|150px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | DPDPointer | | rowspan="2" | DPDPointer | ||
Line 291: | Line 299: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc | | The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc | ||
| [[File:Layout DPDPointer Star.png|107x107px]] [[File:Layout DPDPointer Hand.png|80x80px]] [[File:Layout DPDPointer Bubble.png|107x107px]] | | [[File:Layout DPDPointer Star.png|107x107px]] [[File:Layout DPDPointer Hand.png|80x80px]] [[File:Layout DPDPointer Bubble.png|107x107px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| SMG2 has additional panes and textures for the Yoshi pointer. It also stores the texture of the pointer tail in ObjectData/StarPointerBlur.arc | | SMG2 has additional panes and textures for the Yoshi pointer. It also stores the texture of the pointer tail in ObjectData/StarPointerBlur.arc | ||
Line 309: | Line 317: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout DPDPointerNumber.png|200x200px]] | | rowspan="2" | [[File:Layout DPDPointerNumber.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 320: | Line 328: | ||
| MessageFont26.brfnt | | MessageFont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| rowspan="2" | DPDPointerSub | | rowspan="2" | DPDPointerSub | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| Has unused textures of the hand icon | | Has unused textures of the hand icon | ||
| rowspan="2" | [[File:Layout DPDPointerSub.png|150x150px]] | | rowspan="2" | [[File:Layout DPDPointerSub.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| Has unused textures of the hand icon | | Has unused textures of the hand icon | ||
| | | | ||
|- | |- | ||
| rowspan="2" | FileInfo | | rowspan="2" | FileInfo | ||
Line 343: | Line 351: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt | | messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt | ||
| ✗ | | ✗ | ||
| rowspan="2" | Varies slightly between games | | rowspan="2" | Varies slightly between games | ||
| [[File:Layout FileInfo SMG.png|200x200px]] | | [[File:Layout FileInfo SMG.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 355: | Line 363: | ||
| ✗ | | ✗ | ||
| [[File:Layout FileInfo SMG2.png|200x200px]] | | [[File:Layout FileInfo SMG2.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | FileNumber | | rowspan="2" | FileNumber | ||
Line 361: | Line 369: | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| numberfont.brfnt | | numberfont.brfnt | ||
| ✗ | | ✗ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout FileNumber.png|100x100px]] | | rowspan="2" | [[File:Layout FileNumber.png|100x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| NumberFont.brfnt | | NumberFont.brfnt | ||
| ✗ | | ✗ | ||
| | | | ||
|- | |- | ||
| rowspan="2" | FileSelect | | rowspan="2" | FileSelect | ||
Line 381: | Line 389: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✗ | | ✗ | ||
| | | | ||
| rowspan="2" | [[File:Layout FileSelect 1.png|200x200px]] | | rowspan="2" | [[File:Layout FileSelect 1.png|200x200px]] | ||
[[File:Layout FileSelect 3.png|80x80px]] | [[File:Layout FileSelect 3.png|80x80px]] | ||
[[File:Layout FileSelect 2.png|150x150px]] | [[File:Layout FileSelect 2.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 392: | Line 400: | ||
| ✗ | | ✗ | ||
| The Copy button was removed in SMG2 | | The Copy button was removed in SMG2 | ||
| | | | ||
|- | |- | ||
| rowspan="2" | FlyMeter | | rowspan="2" | FlyMeter | ||
| rowspan="2" | MarioSubMeter | | rowspan="2" | MarioSubMeter | ||
SubMeterLayout | |||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| menufont64.brfnt | | menufont64.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout FlyMeter.png|100x100px]] | | rowspan="2" | [[File:Layout FlyMeter.png|100x100px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| MenuFont64.brfnt | | MenuFont64.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| Font | | Font | ||
Line 421: | Line 430: | ||
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt | | messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| [[File:Layout GalaxyDetail.png|150x150px]] | | [[File:Layout GalaxyDetail.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | GalaxyInfo | | rowspan="2" | GalaxyInfo | ||
Line 434: | Line 443: | ||
| rowspan="2" | Varies slightly between games. The level preview texture gets loaded from ObjectData/GalaxyInfoTexture.arc | | rowspan="2" | Varies slightly between games. The level preview texture gets loaded from ObjectData/GalaxyInfoTexture.arc | ||
| [[File:Layout GalaxyInfo SMG.png|200x200px]] | | [[File:Layout GalaxyInfo SMG.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 441: | Line 450: | ||
| ✓ | | ✓ | ||
| [[File:Layout GalaxyInfo SMG2.png|200x200px]] | | [[File:Layout GalaxyInfo SMG2.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" |GalaxyInfoTexture | | rowspan="2" |GalaxyInfoTexture | ||
Line 466: | Line 475: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| [[File:Layout GalaxyNamePlate SMG.png|150x150px]] | | [[File:Layout GalaxyNamePlate SMG.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 475: | Line 484: | ||
| ✓ | | ✓ | ||
| [[File:Layout GalaxyNamePlate SMG2.png|150x150px]] | | [[File:Layout GalaxyNamePlate SMG2.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | GalaxySelect | | rowspan="2" | GalaxySelect | ||
Line 486: | Line 495: | ||
| Includes a Star counter in SMG | | Includes a Star counter in SMG | ||
| rowspan="2" | [[File:Layout GalaxySelect SMG.png|150x150px]] | | rowspan="2" | [[File:Layout GalaxySelect SMG.png|150x150px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 492: | Line 501: | ||
| MessageFont26.brfnt | | MessageFont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
|- | |- | ||
| rowspan="2" | GameOver | | rowspan="2" | GameOver | ||
Line 500: | Line 509: | ||
| LayoutData<br />EuSpanish<br />UsSpanish | | LayoutData<br />EuSpanish<br />UsSpanish | ||
| Texture says GAME OVER in most regions<br />Translated to ¡SEACABÓ! in european spanish<br />Translated to FINDEL JUEGO in american spanish | | Texture says GAME OVER in most regions<br />Translated to ¡SEACABÓ! in european spanish<br />Translated to FINDEL JUEGO in american spanish | ||
| | | | ||
| ✓ | | ✓ | ||
| | | The texture fades to pink in SMG | ||
| rowspan="2" | [[File:Layout GameOver SMG2.png|160x160px]] | | rowspan="2" | [[File:Layout GameOver SMG2.png|160x160px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| LayoutData<br />EuSpanish<br />UsFrench<br />UsSpanish | | LayoutData<br />EuSpanish<br />UsFrench<br />UsSpanish | ||
| Texture says GAME OVER in most regions<br />Translated to ¡SEACABÓ! in european spanish<br />Translated to Vous avez perdu! in american french<br />Translated to FINDEL JUEGO in american spanish | | Texture says GAME OVER in most regions<br />Translated to ¡SEACABÓ! in european spanish<br />Translated to Vous avez perdu! in american french<br />Translated to FINDEL JUEGO in american spanish | ||
| | | | ||
| ✓ | | ✓ | ||
| | |The texture fades to yellow in SMG2 | ||
| | |||
|- | |- | ||
| GameSet | | GameSet | ||
| | | | ||
| SMG2 | | SMG2 | ||
| LayoutData | | LayoutData | ||
| | | | ||
| MenuFont96.brfnt | | MenuFont96.brfnt | ||
| ✗ | | ✗ | ||
| | | | ||
| [[File:Layout GameSet.png|200x200px]] | | [[File:Layout GameSet.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | GetStar | | rowspan="2" | GetStar | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
Line 534: | Line 544: | ||
| rowspan="2" | [[File:Layout GetStar SMG2.png|200x200px]] | | rowspan="2" | [[File:Layout GetStar SMG2.png|200x200px]] | ||
[[File:Layout GetStarGrand SMG2.png|200x200px]] | [[File:Layout GetStarGrand SMG2.png|200x200px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 540: | Line 550: | ||
| MenuFont96.brfnt | | MenuFont96.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
|- | |- | ||
| rowspan="2" | HitPointMeter | | rowspan="2" | HitPointMeter | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| menufont64.brfnt<br />numberfont.brfnt | | menufont64.brfnt<br />numberfont.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout HitPointMeter.png|114x114px]] | | rowspan="2" | [[File:Layout HitPointMeter.png|114x114px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| MenuFont64.brfnt<br />NumberFont.brfnt | | MenuFont64.brfnt<br />NumberFont.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| rowspan="2" | HomeButton | | rowspan="2" | HomeButton | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| EuDutch<br />EuEnglish<br />EuFrench<br />EuGerman<br />EuItalian<br />EuSpanish<br />JpJapanese<br />KrKorean<br />UsEnglish<br />UsFrench<br />UsSpanish | | EuDutch<br />EuEnglish<br />EuFrench<br />EuGerman<br />EuItalian<br />EuSpanish<br />JpJapanese<br />KrKorean<br />UsEnglish<br />UsFrench<br />UsSpanish | ||
Line 567: | Line 577: | ||
| RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt | | RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout HomeButton.png|178x178px]] | | rowspan="2" | [[File:Layout HomeButton.png|178x178px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 576: | Line 586: | ||
| RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt | | RevoIpl_UtrilloProGrecoStd_M_32_I4.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| Icon | | Icon | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData<br />KrKorean | | LayoutData<br />KrKorean | ||
| The logo texture was swapped in the Korean region | | The logo texture was swapped in the Korean region | ||
| | | | ||
| ✗ | | ✗ | ||
| This is an unused version of the layout included in opening.bnr, which is only read off the disc when on the Wii Home Menu | | This is an unused version of the layout included in opening.bnr, which is only read off the disc when on the Wii Home Menu | ||
| [[File:Layout Icon SMG.png|192x192px]] | | [[File:Layout Icon SMG.png|192x192px]] | ||
| | | | ||
|- | |- | ||
| rowspan="2" | IconAButton | | rowspan="2" | IconAButton | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
Line 596: | Line 606: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| rowspan="2" | | | rowspan="2" | | ||
| rowspan="2" | [[File:Layout IconAButton.png|160x160px]] | | rowspan="2" | [[File:Layout IconAButton.png|160x160px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 604: | Line 614: | ||
| MessageFont26.brfnt | | MessageFont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
|- | |- | ||
| IconComet | | IconComet | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| IconMario | | IconMario | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| rowspan="2" | IconSave | | rowspan="2" | IconSave | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | rowspan="2" | [[File:Layout IconSave.gif|80x80px]] | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| Unused in SMG2 | | Unused in SMG2 | ||
| | |||
| | |||
|- | |- | ||
| rowspan="2" | InformationWindow | | rowspan="2" | InformationWindow | ||
| rowspan="2" | | | rowspan="2" | | ||
| SMG | | SMG | ||
| rowspan="2" | LayoutData | | rowspan="2" | LayoutData | ||
Line 654: | Line 663: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| SMG2 | | SMG2 | ||
Line 663: | Line 672: | ||
| ✓ | | ✓ | ||
| SMG2 has an additional 3rd window for the bottom of the screen | | SMG2 has an additional 3rd window for the bottom of the screen | ||
| | | | ||
| | | | ||
|- | |- | ||
| LuigiLetter | | LuigiLetter | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
Line 673: | Line 682: | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✗ | | ✗ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapButton | | MapButton | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| messagefont26.brfnt | | messagefont26.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapDomeIcon | | MapDomeIcon | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
Line 696: | Line 705: | ||
| ✓ | | ✓ | ||
| The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG | | The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapGalaxyArrow | | MapGalaxyArrow | ||
| | | | ||
| SMG2 | | SMG2 | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapGalaxyBg | | MapGalaxyBg | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapGalaxyIcon | | MapGalaxyIcon | ||
| | | | ||
| SMG | | SMG | ||
| LayoutData | | LayoutData | ||
Line 729: | Line 738: | ||
| ✓ | | ✓ | ||
| The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG | | The additional text panes in the Korean version remain unused. They are only used in the Nvidia Shield release of SMG | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapGalaxyReport | | MapGalaxyReport | ||
| | | | ||
| SMG2 | | SMG2 | ||
| LayoutData | | LayoutData | ||
| | | | ||
| | | | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| MapGalaxyState | | MapGalaxyState | ||
| | | | ||
| SMG2 | | SMG2 | ||
| LayoutData | | LayoutData | ||
| | | | ||
| MenuFont64.brfnt | | MenuFont64.brfnt | ||
| ✓ | | ✓ | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|MapGalaxyWorld | |MapGalaxyWorld | ||
Line 1,860: | Line 1,869: | ||
| | | | ||
| | | | ||
| | |||
|} | |||
=== Super Mario 3D All-Stars: Super Mario Galaxy (Nintendo Switch) === | |||
Layouts found in the Nintendo Switch version of SMG that do not exist in or differ significantly from the Nintendo Wii version. | |||
{| class="wikitable" | |||
!Layout | |||
!Directory | |||
!Fonts used | |||
!Notes | |||
!Image | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|H | |||
|e | |||
|l | |||
|l | |||
|o | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |||
=== Super Mario Galaxy (Nvidia Shield TV) === | |||
(ToDo: Talk about all language folders from the Wii existing in this game while being unused) | |||
Below is a list of Layouts found in the Nvidia Shield TV version of SMG that do not exist in or differ significantly from the Nintendo Wii version. | |||
{| class="wikitable" | |||
!Layout | |||
!Directory | |||
!Fonts used | |||
!Notes | |||
!Image | |||
|- | |||
|antiAddiction | |||
|CnSimpChinese | |||
| | |||
|Used during the boot sequence of the game. | |||
| | |||
|- | |||
|BallGuidance | |||
|LayoutData | |||
| | |||
|Almost identical to BallGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | |||
| | |||
|- | |||
|Censorship | |||
|CnSimpChinese | |||
| | |||
|Unused. It includes icons of an A button found in the Wii version, implying that this layout was originally planned to be included in a Wii version of SMG translated to chinese which never released | |||
| | |||
|- | |||
|ErrorMessageWindow | |||
|LayoutData | |||
|messagefont26.brfnt | |||
|Instead of being embedded into the executable, this layout was moved to LayoutData in the Nvidia version | |||
| | |||
|- | |||
|GameOver | |||
|CnSimpChinese | |||
| | |||
|The texture was translated into chinese, spelling "游残結束" | |||
| | |||
|- | |||
|HomeButton | |||
|CnSimpChinese | |||
|RevoIpl_UtrilloProGrecoStd_M_32_I4 | |||
|While being unused, every texture was translated into chinese, implying that a chinese translation for SMG was originally planned to be released on the Wii | |||
| | |||
|- | |||
|ISBNLayoutData | |||
|CnSimpChinese | |||
|IsbnFont_00.brfnt | |||
|This unused layout contains the same disclaimer as the Censorship layout while filling the ISBN spots with numbers from the embedded font | |||
| | |||
|- | |||
|MoviePlaceHolder | |||
|LayoutData | |||
| | |||
|Likely a development leftover. This layout contains textures with the name of each movie file on them. | |||
| | |||
|- | |||
|nintendoLogo | |||
|LayoutData | |||
| | |||
|Used during the boot sequence of the game. | |||
| | |||
|- | |||
|nvLogo | |||
|LayoutData | |||
| | |||
|Used during the boot sequence of the game. Unlike most layouts this one contains two brlyt files, namely "nvlogo.brlyt" and "warningesrb.brlyt", both of which only render the Nvidia Lightspeed Studios logo to the screen | |||
| | |||
|- | |||
|SpinGuidance | |||
|LayoutData | |||
| | |||
|Almost identical to SpinGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | |||
| | |||
|- | |||
|SpinGuidanceReplace | |||
|LayoutData | |||
| | |||
|This layout was not changed from the Wii version, however the Nvidia version replaces the textures at runtime with images of an X button; the button used for spinning on the Nvidia Shield controller | |||
| | |||
|- | |||
|StaffLetterNV | |||
|LayoutData | |||
| | |||
|The functionality to send an image to the Wii Message Board was removed from the Nvidia version. Instead it shows the letter directly when talking to Toad in the final level | |||
| | |||
|- | |||
|TiltGuidance | |||
|LayoutData | |||
| | |||
|Almost identical to TiltGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | |||
| | |||
|- | |||
|WiiRemoteStrap | |||
|CnSimpChinese | |||
| | |||
|Almost identical to WiiRemoteStrapReplace from the japanese Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | |||
| | |||
|- | |||
|WiiRemoteStrapReplace | |||
|CnSimpChinese | |||
| | |||
|This layout contains textures translated into chinese, implying that a chinese translation for SMG was originally planned to be released on the Wii | |||
| | | | ||
|} | |} |
Revision as of 19:23, 9 April 2024
This page is in progress and may contain incomplete information or editor's notes. |
---|
This page contains information about Layouts found in SMG and SMG2.
Terminology
Explain terms like pane, SFL (STationedFileList = File is always in RAM), ...
Explain quirks with layouts, e.g. language specific pane suffixes (EuEn, UsEn, KrKo etc.), unused 16x9/4x3 behaviour
Explain references to non exising fonts like MessageFont26kor.brfnt
Elaborate on unused behaviour of layouts (especially SuddenDeathMeter)
File List
Below is a full list of all Layouts found in SMG and SMG2 alongside relevant information.
Super Mario Galaxy + Super Mario Galaxy 2 (Nintendo Wii)
Super Mario 3D All-Stars: Super Mario Galaxy (Nintendo Switch)
Layouts found in the Nintendo Switch version of SMG that do not exist in or differ significantly from the Nintendo Wii version.
Layout | Directory | Fonts used | Notes | Image |
---|---|---|---|---|
H | e | l | l | o |
Super Mario Galaxy (Nvidia Shield TV)
(ToDo: Talk about all language folders from the Wii existing in this game while being unused)
Below is a list of Layouts found in the Nvidia Shield TV version of SMG that do not exist in or differ significantly from the Nintendo Wii version.
Layout | Directory | Fonts used | Notes | Image |
---|---|---|---|---|
antiAddiction | CnSimpChinese | Used during the boot sequence of the game. | ||
BallGuidance | LayoutData | Almost identical to BallGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | ||
Censorship | CnSimpChinese | Unused. It includes icons of an A button found in the Wii version, implying that this layout was originally planned to be included in a Wii version of SMG translated to chinese which never released | ||
ErrorMessageWindow | LayoutData | messagefont26.brfnt | Instead of being embedded into the executable, this layout was moved to LayoutData in the Nvidia version | |
GameOver | CnSimpChinese | The texture was translated into chinese, spelling "游残結束" | ||
HomeButton | CnSimpChinese | RevoIpl_UtrilloProGrecoStd_M_32_I4 | While being unused, every texture was translated into chinese, implying that a chinese translation for SMG was originally planned to be released on the Wii | |
ISBNLayoutData | CnSimpChinese | IsbnFont_00.brfnt | This unused layout contains the same disclaimer as the Censorship layout while filling the ISBN spots with numbers from the embedded font | |
MoviePlaceHolder | LayoutData | Likely a development leftover. This layout contains textures with the name of each movie file on them. | ||
nintendoLogo | LayoutData | Used during the boot sequence of the game. | ||
nvLogo | LayoutData | Used during the boot sequence of the game. Unlike most layouts this one contains two brlyt files, namely "nvlogo.brlyt" and "warningesrb.brlyt", both of which only render the Nvidia Lightspeed Studios logo to the screen | ||
SpinGuidance | LayoutData | Almost identical to SpinGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | ||
SpinGuidanceReplace | LayoutData | This layout was not changed from the Wii version, however the Nvidia version replaces the textures at runtime with images of an X button; the button used for spinning on the Nvidia Shield controller | ||
StaffLetterNV | LayoutData | The functionality to send an image to the Wii Message Board was removed from the Nvidia version. Instead it shows the letter directly when talking to Toad in the final level | ||
TiltGuidance | LayoutData | Almost identical to TiltGuidanceReplace from the Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | ||
WiiRemoteStrap | CnSimpChinese | Almost identical to WiiRemoteStrapReplace from the japanese Wii version, however the textures show a Wii Remote without the Jacket pulled over. This implies that the archive was originally removed from the Wii version due to updated security guidelines. This layout remains unused in the Nvidia version | ||
WiiRemoteStrapReplace | CnSimpChinese | This layout contains textures translated into chinese, implying that a chinese translation for SMG was originally planned to be released on the Wii |