Layouts: Difference between revisions

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==Terminology==
==Terminology==
Explain terms like pane, SFL, ...
Explain terms like pane, SFL, ...<br />
Explain quirks with layouts, e.g. language specific pane suffixes (EuEn, UsEn, KrKo etc.)<br />
Explain references to non exising fonts like MessageFont26kor.brfnt


==File List==
==File List==
Line 20: Line 22:
! Fonts used
! Fonts used
! SFL
! SFL
!✗tes
! Notes
! Image
! Image
! Sound effects
! Sound effects
Line 28: Line 30:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| menufont64.brfnt
| menufont64.brfnt
|✓
|✓
Line 36: Line 38:
|-
|-
| SMG2
| SMG2
| -
|  
| MenuFont64.brfnt
| MenuFont64.brfnt
|✓
|✓
Line 81: Line 83:
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
| Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
| -
|  
|✗
|✗
|  
|  
Line 90: Line 92:
| SMG
| SMG
| Uses a circle instead of a tick for the Japanese and Korean regions
| Uses a circle instead of a tick for the Japanese and Korean regions
| -
|  
|✗
|✗
| Only exists as BallGuidanceReplace in SMG
| Only exists as BallGuidanceReplace in SMG
Line 99: Line 101:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| messagefont26.brfnt
| messagefont26.brfnt
|✓
|✓
Line 117: Line 119:
| SMG
| SMG
| LayoutData
| LayoutData
| -
|  
| -
|  
|✓
|✓
| Does✗t exist in SMG2
| Does not exist in SMG2
|  
|  
|  
|  
Line 128: Line 130:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| menufont64.brfnt
| menufont64.brfnt
|✗
|✗
Line 136: Line 138:
|-
|-
| SMG2
| SMG2
| -
|  
| MenuFont64.brfnt
| MenuFont64.brfnt
|✗
|✗
Line 146: Line 148:
| SMG
| SMG
| LayoutData
| LayoutData
| -
|  
| -
|  
|✗
|✗
| Does✗t exist in SMG2
| Does not exist in SMG2
|  
|  
|  
|  
Line 160: Line 162:
| MenuFont64.brfnt<br />MessageFont26.brfnt
| MenuFont64.brfnt<br />MessageFont26.brfnt
|✗
|✗
| Used when viewing Tip Network or Cosmic Guide gameplay. Does✗t exist in SMG
| Used when viewing Tip Network or Cosmic Guide gameplay. Does not exist in SMG
|  
|  
|  
|  
Line 168: Line 170:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| -
|  
|✓
|✓
| rowspan="2" |  
| rowspan="2" |  
Line 176: Line 178:
|-
|-
| SMG2
| SMG2
| -
|  
| -
|  
|✓
|✓
|  
|  
Line 186: Line 188:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| -
|  
|✓
|✓
|  
|  
Line 194: Line 196:
|-
|-
| SMG2
| SMG2
| -
|  
| -
|  
|✓
|✓
| SMG2 has a green version of the bars that don't exist in SMG
| SMG2 has a green version of the bars that don't exist in SMG
Line 205: Line 207:
| SMG
| SMG
| LayoutData
| LayoutData
| -
|  
| cinemafont26.brfnt<br />messagefont26.brfnt
| cinemafont26.brfnt<br />messagefont26.brfnt
|✓
|✓
Line 216: Line 218:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| numberfont.brfnt
| numberfont.brfnt
|✓
|✓
Line 224: Line 226:
|-
|-
| SMG2
| SMG2
| -
|  
| NumberFont.brfnt
| NumberFont.brfnt
|✓
|✓
Line 235: Line 237:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| numberfont.brfnt
| numberfont.brfnt
|✓
|✓
Line 243: Line 245:
|-
|-
| SMG2
| SMG2
| -
|  
| NumberFont.brfnt
| NumberFont.brfnt
|✓
|✓
Line 253: Line 255:
| SMG2
| SMG2
| LayoutData
| LayoutData
| -
|  
| -
|  
|✓
|✓
| Does✗t exist in SMG
| Does not exist in SMG
|  
|  
|  
|  
Line 264: Line 266:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| -
|  
|✓
|✓
| Has colors red, blue, yellow, purple and white
| Has colors red, blue, yellow, purple and white
Line 272: Line 274:
|-
|-
| SMG2
| SMG2
| -
|  
| -
|  
|✓
|✓
| In SMG2 the layout only contains black
| In SMG2 the layout only contains black
Line 283: Line 285:
| SMG
| SMG
| LayoutData
| LayoutData
| -
|  
| -
|  
|✓
|✓
|  
|  
Line 294: Line 296:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| -
|  
|✓
|✓
| The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
| The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
Line 302: Line 304:
|-
|-
| SMG2
| SMG2
| -
|  
| -
|  
|✓
|✓
| SMG2 has additional panes and textures for the Yoshi pointer
| SMG2 has additional panes and textures for the Yoshi pointer
Line 312: Line 314:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| messagefont26.brfnt
| messagefont26.brfnt
|✓
|✓
Line 329: Line 331:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| -
|  
|✓
|✓
| Has unused textures of the hand icon
| Has unused textures of the hand icon
Line 337: Line 339:
|-
|-
| SMG2
| SMG2
| -
|  
| -
|  
|✓
|✓
| Has unused textures of the hand icon
| Has unused textures of the hand icon
Line 348: Line 350:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
| messagefont26.brfnt<br />numberfont.brfnt<br />picturefont.brfnt
|✗
|✗
Line 366: Line 368:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| numberfont.brfnt
| numberfont.brfnt
|✗
|✗
Line 374: Line 376:
|-
|-
| SMG2
| SMG2
| -
|  
| NumberFont.brfnt
| NumberFont.brfnt
|✗
|✗
Line 403: Line 405:
| SMG
| SMG
| rowspan="2" | LayoutData
| rowspan="2" | LayoutData
| -
|  
| menufont64.brfnt
| menufont64.brfnt
|✓
|✓
Line 411: Line 413:
|-
|-
| SMG2
| SMG2
| -
|  
| MenuFont64.brfnt
| MenuFont64.brfnt
|✓
|✓

Revision as of 06:38, 6 April 2024

This page is in progress and may contain incomplete information or editor's notes.

This page contains information about Layouts found in SMG and SMG2.

Terminology

Explain terms like pane, SFL, ...
Explain quirks with layouts, e.g. language specific pane suffixes (EuEn, UsEn, KrKo etc.)
Explain references to non exising fonts like MessageFont26kor.brfnt

File List

Full list of all Layouts found in SMG and SMG2 alongside internal information and images

Layout Internal name Game Directory Regional differences Fonts used SFL Notes Image Sound effects
AirMeter MarioSubMeter SMG LayoutData menufont64.brfnt SE_SY_DUMMY_SOUND
SMG2 MenuFont64.brfnt
AllStarList PowerStarList SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies greatly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
PictureFont.brfnt
BackButton BackButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BallGuidance TamakoroJumpGuidance
TamakoroMoveGuidance
SMG2 LayoutData Uses a circle instead of a tick for the Japanese, Korean and Taiwanese regions
BallGuidanceReplace SMG Uses a circle instead of a tick for the Japanese and Korean regions Only exists as BallGuidanceReplace in SMG
BatteryInfo BatteryInfo SMG LayoutData messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
BlueChipCounter ChipCounter SMG LayoutData Does not exist in SMG2
BombTimer BombTimerLayout SMG LayoutData menufont64.brfnt
SMG2 MenuFont64.brfnt
BrosButton BrosButton SMG LayoutData Does not exist in SMG2
ButtonGuidance DreamerButtonGuidance SMG2 LayoutData Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MenuFont64.brfnt
MessageFont26.brfnt
Used when viewing Tip Network or Cosmic Guide gameplay. Does not exist in SMG
CameraInfo CameraInfo SMG LayoutData
SMG2
CinemaFrame CinemaFrame SMG LayoutData
SMG2 SMG2 has a green version of the bars that don't exist in SMG
CinemaSuper MovieSubtitles SMG LayoutData cinemafont26.brfnt
messagefont26.brfnt
CoinCounter CoinCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt SMG2 has an additional 3-coin icon used on Starship Mario
CollectCounter CollectCounter SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
CometMedalCounter CometMedalCounter SMG2 LayoutData Does not exist in SMG
CometScreenFilter GalaxyCometScreenFilter SMG LayoutData Has colors red, blue, yellow, purple and white
SMG2 In SMG2 the layout only contains black
CommandStream StarPointerCommandStream SMG LayoutData
DPDPointer StarPointerLayout SMG LayoutData The texture of the pointer tail is stored in ObjectData/StarPointerBlur.arc
SMG2 SMG2 has additional panes and textures for the Yoshi pointer
DPDPointerNumber SMG LayoutData messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
DPDPointerSub SMG LayoutData Has unused textures of the hand icon
SMG2 Has unused textures of the hand icon
FileInfo FileSelectInfo SMG LayoutData messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt
Varies slightly between games
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt
NumberFont.brfnt
PictureFont.brfnt
FileNumber FileSelectNumber SMG LayoutData numberfont.brfnt
SMG2 NumberFont.brfnt
FileSelect FileSelectButton SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
SMG2 Additional text panes in Korean and Taiwanese regions suffixed with KrKo and AsTr MessageFont26.brfnt The Copy button was removed in SMG2
FlyMeter MarioSubMeter SMG LayoutData menufont64.brfnt
SMG2 MenuFont64.brfnt
Font link to Localize page once it exists
GalaxyDetail GalaxyMapGalaxyDetail SMG LayoutData Additional text panes in Korean region suffixed with KrKo and CnSi messagefont26.brfnt
numberfont.brfnt
picturefont.brfnt