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		<title>Luma&#039;s Workshop  - Recent changes [en]</title>
		<link>https://www.lumasworkshop.com/wiki/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.41.0</generator>
		<lastBuildDate>Tue, 21 Jul 2026 16:13:10 GMT</lastBuildDate>
		<item>
			<title>Soundlist</title>
			<link>https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1059&amp;oldid=1056</link>
			<guid isPermaLink="false">https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1059&amp;oldid=1056</guid>
			<description>&lt;p&gt;fixed SMG2 table&lt;/p&gt;
&lt;a href=&quot;https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;amp;diff=1059&amp;amp;oldid=1056&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Tue, 21 Jul 2026 12:28:33 GMT</pubDate>
			<dc:creator>SY24</dc:creator>
			<comments>https://www.lumasworkshop.com/wiki/Talk:Soundlist</comments>
		</item>
		<item>
			<title>Main Page</title>
			<link>https://www.lumasworkshop.com/w/index.php?title=Main_Page&amp;diff=1057&amp;oldid=1040</link>
			<guid isPermaLink="false">https://www.lumasworkshop.com/w/index.php?title=Main_Page&amp;diff=1057&amp;oldid=1040</guid>
			<description>&lt;p&gt;Added soundlist link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:02, 21 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[AudStageBgm]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[AudStageBgm]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[cBgmSettingInfo|cBgmSettingInfo (MuteType)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[cBgmSettingInfo|cBgmSettingInfo (MuteType)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** [[soundlist]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* System&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* System&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[cLanguages]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** [[cLanguages]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 21 Jul 2026 12:02:18 GMT</pubDate>
			<dc:creator>SY24</dc:creator>
			<comments>https://www.lumasworkshop.com/wiki/Talk:Main_Page</comments>
		</item>
		<item>
			<title>Soundlist</title>
			<link>https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1056&amp;oldid=1053</link>
			<guid isPermaLink="false">https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1056&amp;oldid=1053</guid>
			<description>&lt;p&gt;SMG2 table locations&lt;/p&gt;
&lt;a href=&quot;https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;amp;diff=1056&amp;amp;oldid=1053&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Tue, 21 Jul 2026 12:01:21 GMT</pubDate>
			<dc:creator>SY24</dc:creator>
			<comments>https://www.lumasworkshop.com/wiki/Talk:Soundlist</comments>
		</item>
		<item>
			<title>Soundlist</title>
			<link>https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1053&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.lumasworkshop.com/w/index.php?title=Soundlist&amp;diff=1053&amp;oldid=0</guid>
			<description>&lt;p&gt;Page created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{{WIP}}}&lt;br /&gt;
The &amp;lt;code&amp;gt;soundlist&amp;lt;/code&amp;gt; tables define which sound to use for various of Mario&amp;#039;s actions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There&amp;#039;s still documentation needed on these tables. Internally, they look somewhat like this:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! JP String Address&lt;br /&gt;
! Sound ID&lt;br /&gt;
! Another ID?&lt;br /&gt;
! Another String?&lt;br /&gt;
! Padding?&lt;br /&gt;
! Sound ID again?&lt;br /&gt;
|-&lt;br /&gt;
| 805C9923&lt;br /&gt;
| 00020005&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00020005&lt;br /&gt;
|-&lt;br /&gt;
| 805C9932&lt;br /&gt;
| 00020006&lt;br /&gt;
| 04000000&lt;br /&gt;
| 805C98FF&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00020006&lt;br /&gt;
|-&lt;br /&gt;
| 805C9941&lt;br /&gt;
| 00020087&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00020087&lt;br /&gt;
|-&lt;br /&gt;
| 805C9956&lt;br /&gt;
| 00020088&lt;br /&gt;
| 01000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00000000&lt;br /&gt;
| 00020088&lt;br /&gt;
|-&lt;br /&gt;
| …&lt;br /&gt;
| …&lt;br /&gt;
| …&lt;br /&gt;
| …&lt;br /&gt;
| …&lt;br /&gt;
| …&lt;br /&gt;
|}&lt;br /&gt;
Open questions:&lt;br /&gt;
*What does the 3rd column define? Is it UInt32 or something else?&lt;br /&gt;
*Does the 4th column define an additional sound effect?&lt;br /&gt;
*Why does the 6th column match the 2nd? Does it always match?&lt;br /&gt;
&lt;br /&gt;
== Super Mario Galaxy ==&lt;br /&gt;
This data is transcoded off the internal &amp;lt;code&amp;gt;soundlist&amp;lt;/code&amp;gt; table. The &amp;lt;code&amp;gt;Translated&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Sound Label&amp;lt;/code&amp;gt; columns were added for convenience.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! JP String&lt;br /&gt;
! Translated&lt;br /&gt;
! Sound ID&lt;br /&gt;
! Sound Label&lt;br /&gt;
|-&lt;br /&gt;
| 声小ジャンプ&lt;br /&gt;
| Voice: Small Jump&lt;br /&gt;
| 00010000&lt;br /&gt;
| SE_PV_JUMP_S&lt;br /&gt;
|-&lt;br /&gt;
| 声中ジャンプ&lt;br /&gt;
| Voice: Medium Jump&lt;br /&gt;
| 00010001&lt;br /&gt;
| SE_PV_JUMP_M&lt;br /&gt;
|-&lt;br /&gt;
| 声大ジャンプ&lt;br /&gt;
| Voice: Large Jump&lt;br /&gt;
| 00010002&lt;br /&gt;
| SE_PV_JUMP_L&lt;br /&gt;
|-&lt;br /&gt;
| 声後ジャンプ&lt;br /&gt;
| Voice: Back Jump&lt;br /&gt;
| 00010003&lt;br /&gt;
| SE_PV_JUMP_TURN&lt;br /&gt;
|-&lt;br /&gt;
| 声幅ジャンプ&lt;br /&gt;
| Voice: Wide Jump&lt;br /&gt;
| 00010004&lt;br /&gt;
| SE_PV_JUMP_LONG&lt;br /&gt;
|-&lt;br /&gt;
| 声物ジャンプ&lt;br /&gt;
| Voice: Object Jump&lt;br /&gt;
| 00010005&lt;br /&gt;
| SE_PV_JUMP_JOY&lt;br /&gt;
|-&lt;br /&gt;
| 声高飛び込み&lt;br /&gt;
| Voice: High Dive&lt;br /&gt;
| 0001004F&lt;br /&gt;
| SE_PV_HIGH_DIVE&lt;br /&gt;
|-&lt;br /&gt;
| 声尻ドロップ&lt;br /&gt;
| Voice: Butt Drop&lt;br /&gt;
| 00010007&lt;br /&gt;
| SE_PV_HIP_DROP&lt;br /&gt;
|-&lt;br /&gt;
| 声尻ドロップ着地&lt;br /&gt;
| Voice: Butt Drop Landing&lt;br /&gt;
| 00010032&lt;br /&gt;
| SE_PV_HIP_DROP_LAND&lt;br /&gt;
|-&lt;br /&gt;
| 声着地停止&lt;br /&gt;
| Voice: Landing Stop&lt;br /&gt;
| 00010006&lt;br /&gt;
| SE_PV_LAND&lt;br /&gt;
|-&lt;br /&gt;
| 声ステージイン着地&lt;br /&gt;
| Voice: Stage-In Landing&lt;br /&gt;
| 00010031&lt;br /&gt;
| SE_PV_LAND_COOL&lt;br /&gt;
|-&lt;br /&gt;
| 声小ダメージ&lt;br /&gt;
| Voice: Small Damage&lt;br /&gt;
| 00010008&lt;br /&gt;
| SE_PV_DAMAGE_S&lt;br /&gt;
|-&lt;br /&gt;
| 声大ダメージ&lt;br /&gt;
| Voice: Large Damage&lt;br /&gt;
| 00010009&lt;br /&gt;
| SE_PV_DAMAGE_L&lt;br /&gt;
|-&lt;br /&gt;
| 声最終ダメージ&lt;br /&gt;
| Voice: Final Damage&lt;br /&gt;
| 0001000D&lt;br /&gt;
| SE_PV_LAST_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 声炎ダメージ&lt;br /&gt;
| Voice: Fire Damage&lt;br /&gt;
| 00010017&lt;br /&gt;
| SE_PV_BURN&lt;br /&gt;
|-&lt;br /&gt;
| 声電気ダメージ&lt;br /&gt;
| Voice: Electric Damage&lt;br /&gt;
| 00010019&lt;br /&gt;
| SE_PV_ELEC_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 声電気ダメージ終了&lt;br /&gt;
| Voice: Electric Damage End&lt;br /&gt;
| 00010039&lt;br /&gt;
| SE_PV_ELEC_DAMAGE_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声倒れ&lt;br /&gt;
| Voice: Knockdown&lt;br /&gt;
| 0001000E&lt;br /&gt;
| SE_PV_DOWN&lt;br /&gt;
|-&lt;br /&gt;
| 声落下死亡&lt;br /&gt;
| Voice: Fall Death&lt;br /&gt;
| 00010018&lt;br /&gt;
| SE_PV_FALL_DIE&lt;br /&gt;
|-&lt;br /&gt;
| 声しびれ&lt;br /&gt;
| Voice: Paralysis&lt;br /&gt;
| 00010008&lt;br /&gt;
| SE_PV_DAMAGE_S&lt;br /&gt;
|-&lt;br /&gt;
| 声氷ダメージ&lt;br /&gt;
| Voice: Ice Damage&lt;br /&gt;
| 0001003E&lt;br /&gt;
| SE_PV_FREEZE&lt;br /&gt;
|-&lt;br /&gt;
| 声つぶれダメージ&lt;br /&gt;
| Voice: Crush Damage&lt;br /&gt;
| 0001004D&lt;br /&gt;
| SE_PV_DIE_ROCK_CRASH&lt;br /&gt;
|-&lt;br /&gt;
| 声スピン&lt;br /&gt;
| Voice Spin&lt;br /&gt;
| 00010033&lt;br /&gt;
| SE_PV_SPIN&lt;br /&gt;
|-&lt;br /&gt;
| 声スピンキャンセル&lt;br /&gt;
| Voice Spin Cancel&lt;br /&gt;
| 00010035&lt;br /&gt;
| SE_PV_SPIN_CANCEL&lt;br /&gt;
|-&lt;br /&gt;
| 声パンチ&lt;br /&gt;
| Voice Punch&lt;br /&gt;
| 0001000A&lt;br /&gt;
| SE_PV_PUNCH&lt;br /&gt;
|-&lt;br /&gt;
| 声踏み&lt;br /&gt;
| Voice Stomp&lt;br /&gt;
| 00010034&lt;br /&gt;
| SE_PV_STOMP&lt;br /&gt;
|-&lt;br /&gt;
| 声蹴り&lt;br /&gt;
| Voice Kick&lt;br /&gt;
| 0001000B&lt;br /&gt;
| SE_PV_KICK&lt;br /&gt;
|-&lt;br /&gt;
| 声トルネード&lt;br /&gt;
| Voice Tornado&lt;br /&gt;
| 0001000C&lt;br /&gt;
| SE_PV_TWIST_START&lt;br /&gt;
|-&lt;br /&gt;
| 声壁反射&lt;br /&gt;
| Voice Wall Bounce&lt;br /&gt;
| 00010013&lt;br /&gt;
| SE_PV_GUARD&lt;br /&gt;
|-&lt;br /&gt;
| 声投げ&lt;br /&gt;
| Voice Throw&lt;br /&gt;
| 00010010&lt;br /&gt;
| SE_PV_THROW&lt;br /&gt;
|-&lt;br /&gt;
| 声壁押し&lt;br /&gt;
| Voice Wall Push&lt;br /&gt;
| 0001000F&lt;br /&gt;
| SE_PV_LIFT_UP&lt;br /&gt;
|-&lt;br /&gt;
| 声壁体当たり&lt;br /&gt;
| Voice Wall Charge&lt;br /&gt;
| 00010053&lt;br /&gt;
| SE_PV_WALL_HIT_BODY&lt;br /&gt;
|-&lt;br /&gt;
| 声スピン尻ドロップ&lt;br /&gt;
| Voice Spin Butt Drop&lt;br /&gt;
| 0001000A&lt;br /&gt;
| SE_PV_PUNCH&lt;br /&gt;
|-&lt;br /&gt;
| 声軽い力み&lt;br /&gt;
| Voice Slight Tension&lt;br /&gt;
| 00010012&lt;br /&gt;
| SE_PV_CATCH&lt;br /&gt;
|-&lt;br /&gt;
| 声崖つかまり&lt;br /&gt;
| Voice Cliff Grab&lt;br /&gt;
| 00010041&lt;br /&gt;
| SE_PV_CLIFF_FALL_HANG&lt;br /&gt;
|-&lt;br /&gt;
| 声崖つかまり終了&lt;br /&gt;
| Voice Cliff Grab End&lt;br /&gt;
| 00010042&lt;br /&gt;
| SE_PV_CLIFF_CLIMB&lt;br /&gt;
|-&lt;br /&gt;
| 声炎ダメージ中&lt;br /&gt;
| Voice Fire Damage (Mid)&lt;br /&gt;
| 0001001A&lt;br /&gt;
| SE_PV_BURN_RUN&lt;br /&gt;
|-&lt;br /&gt;
| 声炎ダメージ終了&lt;br /&gt;
| Voice Fire Damage End&lt;br /&gt;
| 0001001B&lt;br /&gt;
| SE_PV_BURN_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声氷ダメージ終了&lt;br /&gt;
| Voice Ice Damage End&lt;br /&gt;
| 0001003F&lt;br /&gt;
| SE_PV_FREEZE_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声針ダメージ&lt;br /&gt;
| Voice Spike Damage&lt;br /&gt;
| 00010027&lt;br /&gt;
| SE_PV_NEEDLE_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 声針ダメージ中&lt;br /&gt;
| Voice Spike Damage (Mid)&lt;br /&gt;
| 00010028&lt;br /&gt;
| SE_PV_NEEDLE_DAMAGE_RUN&lt;br /&gt;
|-&lt;br /&gt;
| 声針ダメージ終了&lt;br /&gt;
| Voice Spike Damage End&lt;br /&gt;
| 00010036&lt;br /&gt;
| SE_PV_NEEDLE_DAMAGE_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声水中ダメージ&lt;br /&gt;
| Voice Underwater Damage&lt;br /&gt;
| 0001003B&lt;br /&gt;
| SE_PV_DAMAGE_S_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 声水中最終ダメージ&lt;br /&gt;
| Voice: Final Damage Underwater&lt;br /&gt;
| 0001003C&lt;br /&gt;
| SE_PV_LAST_DAMAGE_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 声冷水ダメージ&lt;br /&gt;
| Voice: Cold Water Damage&lt;br /&gt;
| 00010052&lt;br /&gt;
| SE_PV_COLD_WATER_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 声スケキヨ開始&lt;br /&gt;
| Voice: Suke-kiyo Start&lt;br /&gt;
| 00010043&lt;br /&gt;
| SE_PV_BURY_HEAD&lt;br /&gt;
|-&lt;br /&gt;
| 声スケキヨ終了&lt;br /&gt;
| Voice: Suke-kiyo End&lt;br /&gt;
| 00010044&lt;br /&gt;
| SE_PV_BURY_HEAD_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声足埋まり開始&lt;br /&gt;
| Voice: Foot Buried Start&lt;br /&gt;
| 00010045&lt;br /&gt;
| SE_PV_BURY_FOOT&lt;br /&gt;
|-&lt;br /&gt;
| 声足埋まり終了&lt;br /&gt;
| Voice: Foot Buried End&lt;br /&gt;
| 00010046&lt;br /&gt;
| SE_PV_BURY_FOOT_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 声あくび&lt;br /&gt;
| Voice: Yawn&lt;br /&gt;
| 0001001F&lt;br /&gt;
| SE_PV_YAWN&lt;br /&gt;
|-&lt;br /&gt;
| 声いびき１&lt;br /&gt;
| Voice: Snoring 1&lt;br /&gt;
| 00010020&lt;br /&gt;
| SE_PV_SLEEP_1&lt;br /&gt;
|-&lt;br /&gt;
| 声いびき２&lt;br /&gt;
| Voice: Snoring 2&lt;br /&gt;
| 00010021&lt;br /&gt;
| SE_PV_SLEEP_2&lt;br /&gt;
|-&lt;br /&gt;
| 声噴水ジャンプ&lt;br /&gt;
| Voice: Fountain Jump&lt;br /&gt;
| 00010025&lt;br /&gt;
| SE_PV_UPSET&lt;br /&gt;
|-&lt;br /&gt;
| 声ランニングキック&lt;br /&gt;
| Voice: Running Kick&lt;br /&gt;
| 0001000B&lt;br /&gt;
| SE_PV_KICK&lt;br /&gt;
|-&lt;br /&gt;
| 声砂脱出&lt;br /&gt;
| Voice: Escape from Sand&lt;br /&gt;
| 0001000F&lt;br /&gt;
| SE_PV_LIFT_UP&lt;br /&gt;
|-&lt;br /&gt;
| 声投げられ&lt;br /&gt;
| Voice: Being Thrown&lt;br /&gt;
| 00010026&lt;br /&gt;
| SE_PV_THROWN&lt;br /&gt;
|-&lt;br /&gt;
| 声慌て&lt;br /&gt;
| Voice: Panic&lt;br /&gt;
| 00010025&lt;br /&gt;
| SE_PV_UPSET&lt;br /&gt;
|-&lt;br /&gt;
| 声しゃがむ&lt;br /&gt;
| Voice: Crouch&lt;br /&gt;
| 0001004E&lt;br /&gt;
| SE_PV_SQUAT&lt;br /&gt;
|-&lt;br /&gt;
| 声砂沈み&lt;br /&gt;
| Voice: Sinking in Sand&lt;br /&gt;
| 00010050&lt;br /&gt;
| SE_PV_DIE_MUD&lt;br /&gt;
|-&lt;br /&gt;
| 声砂沈み死亡&lt;br /&gt;
| Voice: Death from Sinking in Sand&lt;br /&gt;
| 00010051&lt;br /&gt;
| SE_PV_MUD_SINK&lt;br /&gt;
|-&lt;br /&gt;
| 声沼沈み&lt;br /&gt;
| Voice: Sinking in Swamp&lt;br /&gt;
| 00010050&lt;br /&gt;
| SE_PV_DIE_MUD&lt;br /&gt;
|-&lt;br /&gt;
| 声沼沈み死亡&lt;br /&gt;
| Voice: Death from Sinking in Swamp&lt;br /&gt;
| 00010051&lt;br /&gt;
| SE_PV_MUD_SINK&lt;br /&gt;
|-&lt;br /&gt;
| 足音左&lt;br /&gt;
| Footstep (Left)&lt;br /&gt;
| 00020025&lt;br /&gt;
| SE_PM_FOOTNOTE_L&lt;br /&gt;
|-&lt;br /&gt;
| 足音右&lt;br /&gt;
| Footstep (Right)&lt;br /&gt;
| 00020026&lt;br /&gt;
| SE_PM_FOOTNOTE_R&lt;br /&gt;
|-&lt;br /&gt;
| ジャンプ踏切&lt;br /&gt;
| Jump Takeoff&lt;br /&gt;
| 00020029&lt;br /&gt;
| SE_PM_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ねジャンプ&lt;br /&gt;
| Splash Jump&lt;br /&gt;
| 0002002A&lt;br /&gt;
| SE_PM_LAND&lt;br /&gt;
|-&lt;br /&gt;
| 着地&lt;br /&gt;
| Landing&lt;br /&gt;
| 00020038&lt;br /&gt;
| SE_PM_LAND_HEAVY&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね着地&lt;br /&gt;
| Splash Landing&lt;br /&gt;
| 00020003&lt;br /&gt;
| SE_PM_GRAB_OBJ&lt;br /&gt;
|-&lt;br /&gt;
| 重い着地&lt;br /&gt;
| Heavy Landing&lt;br /&gt;
| 0002002B&lt;br /&gt;
| SE_PM_HAND&lt;br /&gt;
|-&lt;br /&gt;
| 掴み&lt;br /&gt;
| Grab&lt;br /&gt;
| 00020005&lt;br /&gt;
| SE_PM_PRE_HIPDROP&lt;br /&gt;
|-&lt;br /&gt;
| ぶらさがり&lt;br /&gt;
| Hanging&lt;br /&gt;
| 00020006&lt;br /&gt;
| SE_PM_HIPDROP&lt;br /&gt;
|-&lt;br /&gt;
| 尻ドロップ回転&lt;br /&gt;
| Butt Drop Spin&lt;br /&gt;
| 00020087&lt;br /&gt;
| SE_PM_SPIN_HIP_DROP_TURN&lt;br /&gt;
|-&lt;br /&gt;
| 尻ドロップ着地&lt;br /&gt;
| Butt Drop Landing&lt;br /&gt;
| 00020088&lt;br /&gt;
| SE_PM_LV_SPIN_HIP_DROP_FALL&lt;br /&gt;
|-&lt;br /&gt;
| スピン尻ドロップ回転&lt;br /&gt;
| Spin Butt Drop Spin&lt;br /&gt;
| 00020007&lt;br /&gt;
| SE_PM_JUMP_M&lt;br /&gt;
|-&lt;br /&gt;
| スピン尻ドロップ落下&lt;br /&gt;
| Spin Butt Drop Fall&lt;br /&gt;
| 00020008&lt;br /&gt;
| SE_PM_JUMP_L&lt;br /&gt;
|-&lt;br /&gt;
| 中ジャンプ&lt;br /&gt;
| Medium Jump&lt;br /&gt;
| 00020009&lt;br /&gt;
| SE_PM_JUMP_TURN&lt;br /&gt;
|-&lt;br /&gt;
| 大ジャンプ&lt;br /&gt;
| Big Jump&lt;br /&gt;
| 0002000A&lt;br /&gt;
| SE_PM_JUMP_LONG&lt;br /&gt;
|-&lt;br /&gt;
| 後ジャンプ&lt;br /&gt;
| Back Jump&lt;br /&gt;
| 0002000E&lt;br /&gt;
| SE_PM_TWIST_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 幅ジャンプ&lt;br /&gt;
| Wide Jump&lt;br /&gt;
| 0002002C&lt;br /&gt;
| SE_PM_SPIN_ATTACK&lt;br /&gt;
|-&lt;br /&gt;
| トルネードジャンプ&lt;br /&gt;
| Tornado Jump&lt;br /&gt;
| 00050187&lt;br /&gt;
| SE_OJ_TRAMPOLINE_BOUND_S&lt;br /&gt;
|-&lt;br /&gt;
| スピンジャンプ&lt;br /&gt;
| Spin Jump&lt;br /&gt;
| 00050188&lt;br /&gt;
| SE_OJ_TRAMPOLINE_BOUND_L&lt;br /&gt;
|-&lt;br /&gt;
| トランポリンジャンプ小&lt;br /&gt;
| Small Trampoline Jump&lt;br /&gt;
| 0002000C&lt;br /&gt;
| SE_PM_SLIP_UP&lt;br /&gt;
|-&lt;br /&gt;
| トランポリンジャンプ大&lt;br /&gt;
| Big Trampoline Jump&lt;br /&gt;
| 00020010&lt;br /&gt;
| SE_PM_DAMAGE_S&lt;br /&gt;
|-&lt;br /&gt;
| スリップアップ&lt;br /&gt;
| Slip Up&lt;br /&gt;
| 00020021&lt;br /&gt;
| SE_PM_BURN&lt;br /&gt;
|-&lt;br /&gt;
| ダメージ&lt;br /&gt;
| Damage&lt;br /&gt;
| 00020082&lt;br /&gt;
| SE_PM_NEEDLE_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 炎ダメージ&lt;br /&gt;
| Fire Damage&lt;br /&gt;
| 0002002F&lt;br /&gt;
| SE_PM_ELEC_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 針ダメージ&lt;br /&gt;
| Spike Damage&lt;br /&gt;
| 00020033&lt;br /&gt;
| SE_PM_SPIN_HIT_WALL&lt;br /&gt;
|-&lt;br /&gt;
| 電気ダメージ&lt;br /&gt;
| Electric Damage&lt;br /&gt;
| 00020016&lt;br /&gt;
| SE_PM_DAMAGE_STOMPED&lt;br /&gt;
|-&lt;br /&gt;
| 壁反射&lt;br /&gt;
| Wall Bounce&lt;br /&gt;
| 00020075&lt;br /&gt;
| SE_PM_ICE_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| プレスダメージ&lt;br /&gt;
| Press Damage&lt;br /&gt;
| 00020013&lt;br /&gt;
| SE_PM_FALLDOWN_S&lt;br /&gt;
|-&lt;br /&gt;
| 氷ダメージ&lt;br /&gt;
| Ice Damage&lt;br /&gt;
| 00020017&lt;br /&gt;
| SE_PM_FALLDOWN_M&lt;br /&gt;
|-&lt;br /&gt;
| 倒れ&lt;br /&gt;
| Knockdown&lt;br /&gt;
| 00020023&lt;br /&gt;
| SE_PM_LV_SLIP_SLIP_CODE&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね左足&lt;br /&gt;
| Water Splash (Left Foot)&lt;br /&gt;
| 00020099&lt;br /&gt;
| SE_PM_LV_LUIGI_WALK_SLIP&lt;br /&gt;
|-&lt;br /&gt;
| 吹っ飛び倒れ&lt;br /&gt;
| Knockback Knockdown&lt;br /&gt;
| 0002001E&lt;br /&gt;
| SE_PM_PUNCH_SHOOT&lt;br /&gt;
|-&lt;br /&gt;
| 坂滑り&lt;br /&gt;
| Sliding Down a Slope&lt;br /&gt;
| 00020035&lt;br /&gt;
| SE_PM_BURN_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 水面滑り&lt;br /&gt;
| Sliding on Water&lt;br /&gt;
| 00020034&lt;br /&gt;
| SE_PM_LV_BURNING&lt;br /&gt;
|-&lt;br /&gt;
| ルイージ滑り&lt;br /&gt;
| Luigi Slide&lt;br /&gt;
| 00020076&lt;br /&gt;
| SE_PM_ICE_DAMAGE_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| パンチ風切り&lt;br /&gt;
| Punch Wind Slash&lt;br /&gt;
| 00020036&lt;br /&gt;
| SE_PM_LV_PULL_BACK_BASE&lt;br /&gt;
|-&lt;br /&gt;
| 炎ダメージ復帰バウンド&lt;br /&gt;
| Fire Damage Recovery Bounce&lt;br /&gt;
| 00020037&lt;br /&gt;
| SE_PM_LV_PULL_BACK_FLY&lt;br /&gt;
|-&lt;br /&gt;
| 炎ダメージ炎上中&lt;br /&gt;
| Fire Damage (Burning)&lt;br /&gt;
| 00050087&lt;br /&gt;
| SE_OJ_GCAPTURE_RELEASE&lt;br /&gt;
|-&lt;br /&gt;
| 氷ダメージ終了&lt;br /&gt;
| Ice Damage End&lt;br /&gt;
| 0002001A&lt;br /&gt;
| SE_PM_LV_FLIP_DAMAGE_TURN&lt;br /&gt;
|-&lt;br /&gt;
| 引き戻し基本&lt;br /&gt;
| Basic Pullback&lt;br /&gt;
| 00020069&lt;br /&gt;
| SE_PM_KAMECK_BARRIER_BOUND&lt;br /&gt;
|-&lt;br /&gt;
| 引き戻し浮遊&lt;br /&gt;
| Floating Pullback&lt;br /&gt;
| 00020085&lt;br /&gt;
| SE_PM_WALL_HIT_BODY&lt;br /&gt;
|-&lt;br /&gt;
| 引き戻し泡破裂&lt;br /&gt;
| Bubble Burst Pullback&lt;br /&gt;
| 00020086&lt;br /&gt;
| SE_PM_FLIP_AWAY&lt;br /&gt;
|-&lt;br /&gt;
| はねとばされ&lt;br /&gt;
| Knocked Back&lt;br /&gt;
| 0002001B&lt;br /&gt;
| SE_PM_HELI_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 結界ヒット&lt;br /&gt;
| Barrier Hit&lt;br /&gt;
| 0002001C&lt;br /&gt;
| SE_PM_HELI_JUMP_AIR_START&lt;br /&gt;
|-&lt;br /&gt;
| 壁衝突&lt;br /&gt;
| Wall Collision&lt;br /&gt;
| 0002001D&lt;br /&gt;
| SE_PM_LV_HELI_JUMP_AIR&lt;br /&gt;
|-&lt;br /&gt;
| 投げられ&lt;br /&gt;
| Thrown&lt;br /&gt;
| 00020052&lt;br /&gt;
| SE_PM_HOPPER_BOUND&lt;br /&gt;
|-&lt;br /&gt;
| ヘリコプタージャンプ&lt;br /&gt;
| Helicopter Jump&lt;br /&gt;
| 00020053&lt;br /&gt;
| SE_PM_LV_HOPPER_PRE_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 滞空開始&lt;br /&gt;
| Start of Airtime&lt;br /&gt;
| 00020054&lt;br /&gt;
| SE_PM_HOPPER_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| 滞空中&lt;br /&gt;
| In Mid-Air&lt;br /&gt;
| 00020061&lt;br /&gt;
| SE_PM_LV_TERESA_MARIO_FLY&lt;br /&gt;
|-&lt;br /&gt;
| ホッパー跳ね返り&lt;br /&gt;
| Hopper Bounce&lt;br /&gt;
| 00020024&lt;br /&gt;
| SE_PM_LV_AIR_WALK&lt;br /&gt;
|-&lt;br /&gt;
| ホッパージャンプ溜め&lt;br /&gt;
| Hopper Jump Charge&lt;br /&gt;
| 00020062&lt;br /&gt;
| SE_PM_TERESA_MARIO_BOUND&lt;br /&gt;
|-&lt;br /&gt;
| ホッパージャンプ&lt;br /&gt;
| Hopper Jump&lt;br /&gt;
| 0002006A&lt;br /&gt;
| SE_PM_TERESA_MARIO_VANISH&lt;br /&gt;
|-&lt;br /&gt;
| テレサ浮遊&lt;br /&gt;
| Teresa Floating&lt;br /&gt;
| 0002006B&lt;br /&gt;
| SE_PM_TERESA_MARIO_APPEAR&lt;br /&gt;
|-&lt;br /&gt;
| テレサ踏ん張り&lt;br /&gt;
| Teresa Brace&lt;br /&gt;
| 0002007C&lt;br /&gt;
| SE_PM_LV_T_MARIO_RIDE_WIND&lt;br /&gt;
|-&lt;br /&gt;
| テレサ壁反射&lt;br /&gt;
| Teresa Wall Bounce&lt;br /&gt;
| 00020063&lt;br /&gt;
| SE_PM_LV_BEE_MARIO_FLY&lt;br /&gt;
|-&lt;br /&gt;
| テレサ消える&lt;br /&gt;
| Teresa Disappears&lt;br /&gt;
| 00020057&lt;br /&gt;
| SE_PM_BURY_START&lt;br /&gt;
|-&lt;br /&gt;
| テレサ現れる&lt;br /&gt;
| Teresa Appears&lt;br /&gt;
| 00020059&lt;br /&gt;
| SE_PM_BURY_END&lt;br /&gt;
|-&lt;br /&gt;
| テレサ風に乗る&lt;br /&gt;
| Teresa Rides the Wind&lt;br /&gt;
| 00020083&lt;br /&gt;
| SE_PM_BURY_END_SPIN&lt;br /&gt;
|-&lt;br /&gt;
| ハチ飛行中&lt;br /&gt;
| Hachi Flying&lt;br /&gt;
| 00020064&lt;br /&gt;
| SE_PM_SKATE&lt;br /&gt;
|-&lt;br /&gt;
| スケキヨ開始&lt;br /&gt;
| Sukekiyo Start&lt;br /&gt;
| 00020065&lt;br /&gt;
| SE_PM_LV_SKATE_SLIP&lt;br /&gt;
|-&lt;br /&gt;
| スケキヨ終了&lt;br /&gt;
| Sukekiyo End&lt;br /&gt;
| 00020066&lt;br /&gt;
| SE_PM_SKATE_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| スケキヨ終了スピン&lt;br /&gt;
| Sukekiyo End Spin&lt;br /&gt;
| 00020067&lt;br /&gt;
| SE_PM_SKATE_LAND&lt;br /&gt;
|-&lt;br /&gt;
| スケート足&lt;br /&gt;
| Skate Foot&lt;br /&gt;
| 00020068&lt;br /&gt;
| SE_PM_SKATE_SPIN&lt;br /&gt;
|-&lt;br /&gt;
| スケート滑り&lt;br /&gt;
| Skate Glide&lt;br /&gt;
| 0002006D&lt;br /&gt;
| SE_PM_BEE_WALL_LAND&lt;br /&gt;
|-&lt;br /&gt;
| スケートジャンプ&lt;br /&gt;
| Skate Jump&lt;br /&gt;
| 0002006E&lt;br /&gt;
| SE_PM_BEE_WALL_WALK_L&lt;br /&gt;
|-&lt;br /&gt;
| スケート着地&lt;br /&gt;
| Skate Landing&lt;br /&gt;
| 0002006F&lt;br /&gt;
| SE_PM_BEE_WALL_WALK_R&lt;br /&gt;
|-&lt;br /&gt;
| スケートスピン&lt;br /&gt;
| Skate Spin&lt;br /&gt;
| 00020070&lt;br /&gt;
| SE_PM_BEE_WALL_JUMP&lt;br /&gt;
|-&lt;br /&gt;
| ハチ壁くっつき&lt;br /&gt;
| Bee Sticking to Wall&lt;br /&gt;
| 00020077&lt;br /&gt;
| SE_PM_LV_SAND_SINK&lt;br /&gt;
|-&lt;br /&gt;
| ハチ壁歩き左&lt;br /&gt;
| Bee Walking on Wall (Left)&lt;br /&gt;
| 00020078&lt;br /&gt;
| SE_PM_SAND_OUT&lt;br /&gt;
|-&lt;br /&gt;
| ハチ壁歩き右&lt;br /&gt;
| Bee Walking on Wall (Right)&lt;br /&gt;
| 0002007A&lt;br /&gt;
| SE_PM_LV_SAND_SINK_FORCE&lt;br /&gt;
|-&lt;br /&gt;
| ハチ壁ジャンプ&lt;br /&gt;
| Bee Wall Jump&lt;br /&gt;
| 00020079&lt;br /&gt;
| SE_PM_LV_SAND_DIE&lt;br /&gt;
|-&lt;br /&gt;
| 砂沈み&lt;br /&gt;
| Sinking in Sand&lt;br /&gt;
| 0002007D&lt;br /&gt;
| SE_PM_LV_MUD_SINK_FORCE&lt;br /&gt;
|-&lt;br /&gt;
| 砂脱出&lt;br /&gt;
| Escaping Sand&lt;br /&gt;
| 0002007E&lt;br /&gt;
| SE_PM_LV_MUD_DIE&lt;br /&gt;
|-&lt;br /&gt;
| 砂強制沈み&lt;br /&gt;
| Forced Sinking in Sand&lt;br /&gt;
| 00020096&lt;br /&gt;
| SE_PM_POISON_MUD_OUT&lt;br /&gt;
|-&lt;br /&gt;
| 砂死亡&lt;br /&gt;
| Death in Sand&lt;br /&gt;
| 00020097&lt;br /&gt;
| SE_PM_POISON_MUD_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 沼強制沈み&lt;br /&gt;
| Forced Sinking in Swamp&lt;br /&gt;
| 00020095&lt;br /&gt;
| SE_PM_LV_DARK_MATTER_IN&lt;br /&gt;
|-&lt;br /&gt;
| 沼死亡&lt;br /&gt;
| Death in Swamp&lt;br /&gt;
| 00020080&lt;br /&gt;
| SE_PM_LV_WARP_STRAIGHT&lt;br /&gt;
|-&lt;br /&gt;
| 毒沼脱出&lt;br /&gt;
| Escaping Poison Swamp&lt;br /&gt;
| 00020081&lt;br /&gt;
| SE_PM_WARP_STRAIGHT_END&lt;br /&gt;
|-&lt;br /&gt;
| 毒沼ダメージ&lt;br /&gt;
| Damage from Poison Swamp&lt;br /&gt;
| 0002008A&lt;br /&gt;
| SE_PM_LV_FOO_FLY_WAIT&lt;br /&gt;
|-&lt;br /&gt;
| ダークマター沈み&lt;br /&gt;
| Sinking in Dark Matter&lt;br /&gt;
| 0002008B&lt;br /&gt;
| SE_PM_FOO_ACCEL&lt;br /&gt;
|-&lt;br /&gt;
| 惑星貫通中&lt;br /&gt;
| Penetrating Planet&lt;br /&gt;
| 0002008C&lt;br /&gt;
| SE_PM_LV_FOO_FLYING&lt;br /&gt;
|-&lt;br /&gt;
| 惑星貫通終了&lt;br /&gt;
| Penetration Complete&lt;br /&gt;
| 0002008D&lt;br /&gt;
| SE_PM_FOO_BRAKE&lt;br /&gt;
|-&lt;br /&gt;
| フー滞空中&lt;br /&gt;
| Foo in Mid-Air&lt;br /&gt;
| 00020092&lt;br /&gt;
| SE_PM_WARP_POD_IN&lt;br /&gt;
|-&lt;br /&gt;
| フー加速&lt;br /&gt;
| Foo Acceleration&lt;br /&gt;
| 00020093&lt;br /&gt;
| SE_PM_WARP_POD_OUT&lt;br /&gt;
|-&lt;br /&gt;
| フー飛行中&lt;br /&gt;
| Foo Flying&lt;br /&gt;
| 00020094&lt;br /&gt;
| SE_PM_LV_WARP_POD_MOVE&lt;br /&gt;
|-&lt;br /&gt;
| フーブレーキ&lt;br /&gt;
| Foo Braking&lt;br /&gt;
| 0002009B&lt;br /&gt;
| SE_PM_RACE_START_DASH_L&lt;br /&gt;
|-&lt;br /&gt;
| ワープポッド入り&lt;br /&gt;
| Enter Warp Pod&lt;br /&gt;
| 0002009C&lt;br /&gt;
| SE_PM_RACE_START_DASH_S&lt;br /&gt;
|-&lt;br /&gt;
| ワープポッド出&lt;br /&gt;
| Exit Warp Pod&lt;br /&gt;
| 00000042&lt;br /&gt;
| SE_SY_GET_DASH_RING&lt;br /&gt;
|-&lt;br /&gt;
| ワープポッド移動&lt;br /&gt;
| Warp Pod Movement&lt;br /&gt;
| 00020031&lt;br /&gt;
| SE_PM_BLACK_HOLE_IN&lt;br /&gt;
|-&lt;br /&gt;
| スペシャルダッシュ強&lt;br /&gt;
| Strong Special Dash&lt;br /&gt;
| 0002003B&lt;br /&gt;
| SE_PM_WALK_TO_SWIM&lt;br /&gt;
|-&lt;br /&gt;
| スペシャルダッシュ弱&lt;br /&gt;
| Weak Special Dash&lt;br /&gt;
| 0002003C&lt;br /&gt;
| SE_PM_SWIM_TO_WALK&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ加速強成功&lt;br /&gt;
| Strong Dash Acceleration Success&lt;br /&gt;
| 0002003D&lt;br /&gt;
| SE_PM_WAIT_ON_WATER&lt;br /&gt;
|-&lt;br /&gt;
| ブラックホール吸い込まれ&lt;br /&gt;
| Sucked into Black Hole&lt;br /&gt;
| 0002003E&lt;br /&gt;
| SE_PM_WAIT_UNDER_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水歩行突入&lt;br /&gt;
| Enter Water Walking&lt;br /&gt;
| 0002003F&lt;br /&gt;
| SE_PM_DIVE_TO_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水歩行脱出&lt;br /&gt;
| Exit Water Walking&lt;br /&gt;
| 00020040&lt;br /&gt;
| SE_PM_JUMP_FROM_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面ウエイト&lt;br /&gt;
| Surface Weight&lt;br /&gt;
| 00020041&lt;br /&gt;
| SE_PM_SWIM_ACCEL_ON_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水中ウエイト&lt;br /&gt;
| Underwater Weight&lt;br /&gt;
| 00020042&lt;br /&gt;
| SE_PM_SWIM_ACCEL_IN_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水落下突入&lt;br /&gt;
| Enter Water Fall&lt;br /&gt;
| 00020043&lt;br /&gt;
| SE_PM_LV_SWIM_ON_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水ジャンプ脱出&lt;br /&gt;
| Exit Water Jump&lt;br /&gt;
| 00020044&lt;br /&gt;
| SE_PM_LV_SWIM_IN_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面一掻き&lt;br /&gt;
| Surface Stroke&lt;br /&gt;
| 00020045&lt;br /&gt;
| SE_PM_DIVE_WATER_ROLLING&lt;br /&gt;
|-&lt;br /&gt;
| 水中一掻き&lt;br /&gt;
| Underwater Stroke&lt;br /&gt;
| 00020046&lt;br /&gt;
| SE_PM_DIVE_FAST_IN_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面バタ足&lt;br /&gt;
| Surface Flutter Kick&lt;br /&gt;
| 00020047&lt;br /&gt;
| SE_PM_TORNADE_ON_WATER_ST&lt;br /&gt;
|-&lt;br /&gt;
| 水中バタ足&lt;br /&gt;
| Underwater Flutter Kick&lt;br /&gt;
| 00020048&lt;br /&gt;
| SE_PM_LV_TORNADE_ON_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面潜り&lt;br /&gt;
| Dive Under Water Surface&lt;br /&gt;
| 00020049&lt;br /&gt;
| SE_PM_TORNADE_IN_WATER_ST&lt;br /&gt;
|-&lt;br /&gt;
| 水中潜り&lt;br /&gt;
| Dive Underwater&lt;br /&gt;
| 0002004A&lt;br /&gt;
| SE_PM_LV_TORNADE_IN_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面スピン開始&lt;br /&gt;
| Start Surface Spin&lt;br /&gt;
| 0002004B&lt;br /&gt;
| SE_PM_DAMAGE_ON_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水面スピン&lt;br /&gt;
| Surface Spin&lt;br /&gt;
| 0002004C&lt;br /&gt;
| SE_PM_DAMAGE_IN_WATER&lt;br /&gt;
|-&lt;br /&gt;
| 水中スピン開始&lt;br /&gt;
| Start Underwater Spin&lt;br /&gt;
| 0005005B&lt;br /&gt;
| SE_OJ_LV_TURTLE_JET_SWIM&lt;br /&gt;
|-&lt;br /&gt;
| 水中スピン&lt;br /&gt;
| Underwater Spin&lt;br /&gt;
| 00020001&lt;br /&gt;
| SE_PM_LV_TURTLE_SEA_SMOKE&lt;br /&gt;
|-&lt;br /&gt;
| 水面ダメージ&lt;br /&gt;
| Surface Damage&lt;br /&gt;
| 0005005E&lt;br /&gt;
| SE_OJ_TURTLE_JET_BOUND_W&lt;br /&gt;
|-&lt;br /&gt;
| 水中ダメージ&lt;br /&gt;
| Underwater Damage&lt;br /&gt;
| 0002008E&lt;br /&gt;
| SE_PM_TURTLE_BRAKE&lt;br /&gt;
|-&lt;br /&gt;
| 亀ジェット泳ぎ&lt;br /&gt;
| Turtle Jet Swim&lt;br /&gt;
| 0002008F&lt;br /&gt;
| SE_PM_TURTLE_ACCEL&lt;br /&gt;
|-&lt;br /&gt;
| 水底接触&lt;br /&gt;
| Touch Bottom&lt;br /&gt;
| 0002005A&lt;br /&gt;
| SE_PM_FOOTNOTE_L_W&lt;br /&gt;
|-&lt;br /&gt;
| 亀壁ヒット&lt;br /&gt;
| Turtle Wall Hit&lt;br /&gt;
| 0002005B&lt;br /&gt;
| SE_PM_FOOTNOTE_R_W&lt;br /&gt;
|-&lt;br /&gt;
| 亀ブレーキ&lt;br /&gt;
| Turtle Brake&lt;br /&gt;
| 0002005C&lt;br /&gt;
| SE_PM_FOOTNOTE_SUB_L_W&lt;br /&gt;
|-&lt;br /&gt;
| 亀加速&lt;br /&gt;
| Turtle Acceleration&lt;br /&gt;
| 0002005D&lt;br /&gt;
| SE_PM_FOOTNOTE_SUB_R_W&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね右足&lt;br /&gt;
| Right Foot Splash&lt;br /&gt;
| 0002005E&lt;br /&gt;
| SE_PM_JUMP_W&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね左足小&lt;br /&gt;
| Small Left Foot Splash&lt;br /&gt;
| 0002005F&lt;br /&gt;
| SE_PM_LAND_W&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね右足小&lt;br /&gt;
| Small Right Foot Splash&lt;br /&gt;
| 00020060&lt;br /&gt;
| SE_PM_HAND_W&lt;br /&gt;
|-&lt;br /&gt;
| 水跳ね手&lt;br /&gt;
| Hand Splash&lt;br /&gt;
| 0002006C&lt;br /&gt;
| SE_PM_WATER_BOUND&lt;br /&gt;
|-&lt;br /&gt;
| 水弾かれ&lt;br /&gt;
| Bounced Off Water&lt;br /&gt;
| 00020089&lt;br /&gt;
| SE_PM_LV_SLIP_WATER&lt;br /&gt;
|-&lt;br /&gt;
| トルネード風&lt;br /&gt;
| Tornado Wind&lt;br /&gt;
| 0002000D&lt;br /&gt;
| SE_PM_LV_TWIST_WIND&lt;br /&gt;
|-&lt;br /&gt;
| スリップ&lt;br /&gt;
| Slip&lt;br /&gt;
| 0002000B&lt;br /&gt;
| SE_PM_LV_SLIP&lt;br /&gt;
|-&lt;br /&gt;
| 最後の一撃&lt;br /&gt;
| Final Strike&lt;br /&gt;
| 00020012&lt;br /&gt;
| SE_PM_LAST_DAMAGE&lt;br /&gt;
|-&lt;br /&gt;
| 空中ふんばり&lt;br /&gt;
| Mid-Air Push-Off&lt;br /&gt;
| 00020024&lt;br /&gt;
| SE_PM_LV_AIR_WALK&lt;br /&gt;
|-&lt;br /&gt;
| スピン許可&lt;br /&gt;
| Spin Permitted&lt;br /&gt;
| 0002007B&lt;br /&gt;
| SE_PM_SPIN_ENABLE&lt;br /&gt;
|-&lt;br /&gt;
| スピン回復終了&lt;br /&gt;
| Spin Recovery Complete&lt;br /&gt;
| 0002009A&lt;br /&gt;
| SE_PM_SPIN_RECOVER_END&lt;br /&gt;
|-&lt;br /&gt;
| トルネード飛行&lt;br /&gt;
| Tornado Flight&lt;br /&gt;
| 00020091&lt;br /&gt;
| SE_PM_LV_TORNADE_FLYING&lt;br /&gt;
|-&lt;br /&gt;
| ライフ警告&lt;br /&gt;
| Health Warning&lt;br /&gt;
| 00000005&lt;br /&gt;
| SE_SY_LV_LIFE_ALERT&lt;br /&gt;
|-&lt;br /&gt;
| ライフ回復&lt;br /&gt;
| Health Recovery&lt;br /&gt;
| 00000006&lt;br /&gt;
| SE_SY_LIFE_RECOVER&lt;br /&gt;
|-&lt;br /&gt;
| 水中ライフ減少&lt;br /&gt;
| Underwater Health Decrease&lt;br /&gt;
| 00000040&lt;br /&gt;
| SE_SY_WATER_LIFE_DEC&lt;br /&gt;
|-&lt;br /&gt;
| 酸素減少警告&lt;br /&gt;
| Oxygen Depletion Warning&lt;br /&gt;
| 0000003D&lt;br /&gt;
| SE_SY_OXYGEN_ALERT&lt;br /&gt;
|-&lt;br /&gt;
| 無酸素警告&lt;br /&gt;
| No-Oxygen Warning&lt;br /&gt;
| 0000003E&lt;br /&gt;
| SE_SY_OXYGEN_ZERO_ALERT&lt;br /&gt;
|-&lt;br /&gt;
| 酸素回復&lt;br /&gt;
| Oxygen Recovery&lt;br /&gt;
| 00000037&lt;br /&gt;
| SE_SY_INC_OXYGEN_ONE&lt;br /&gt;
|-&lt;br /&gt;
| 酸素完全回復&lt;br /&gt;
| Full Oxygen Recovery&lt;br /&gt;
| 00000038&lt;br /&gt;
| SE_SY_INC_OXYGEN_FULL&lt;br /&gt;
|-&lt;br /&gt;
| 水面酸素回復&lt;br /&gt;
| Surface Oxygen Recovery&lt;br /&gt;
| 00000049&lt;br /&gt;
| SE_SY_LV_RECOVER_OXYGEN&lt;br /&gt;
|-&lt;br /&gt;
| 水面酸素完全回復&lt;br /&gt;
| Full Surface Oxygen Recovery&lt;br /&gt;
| 0000004A&lt;br /&gt;
| SE_SY_RECOVER_OXYGEN_FULL&lt;br /&gt;
|-&lt;br /&gt;
| 無酸素ダメージ&lt;br /&gt;
| No-Oxygen Damage&lt;br /&gt;
| 00000039&lt;br /&gt;
| SE_SY_NO_OXYGEN&lt;br /&gt;
|-&lt;br /&gt;
| ハチ体力回復&lt;br /&gt;
| Bee Health Recovery&lt;br /&gt;
| 0000003A&lt;br /&gt;
| SE_SY_LV_INC_AIR_WALK_TIMER&lt;br /&gt;
|-&lt;br /&gt;
| ハチ体力完全回復&lt;br /&gt;
| Full Bee Health Recovery&lt;br /&gt;
| 0000003B&lt;br /&gt;
| SE_SY_INC_AIR_WALK_TIMER_F&lt;br /&gt;
|-&lt;br /&gt;
| ハチ体力切れ&lt;br /&gt;
| Bee Health Exhausted&lt;br /&gt;
| 0000003C&lt;br /&gt;
| SE_SY_NO_AIR_WALK_TIMER&lt;br /&gt;
|-&lt;br /&gt;
| 変身解除&lt;br /&gt;
| Transformation Canceled&lt;br /&gt;
| 00000010&lt;br /&gt;
| SE_SY_MORPH_END&lt;br /&gt;
|-&lt;br /&gt;
| 呪い解除&lt;br /&gt;
| Curse Removed&lt;br /&gt;
| 0000005A&lt;br /&gt;
| SE_SY_MORPH_TO_NORMAL&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Mario Galaxy 2 ==&lt;/div&gt;</description>
			<pubDate>Tue, 21 Jul 2026 11:28:27 GMT</pubDate>
			<dc:creator>SY24</dc:creator>
			<comments>https://www.lumasworkshop.com/wiki/Talk:Soundlist</comments>
		</item>
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